Adventure game fans sure are spoiled for taste these days, thanks to a recent resurgence of interest in the genre. With various new titles on the horizon, it’s encouraging to see how a certain niche category of gaming has influenced the future of these titles.
It’s also a genre of gaming that has seen an extremely limited number of remakes and direct sequels, with spiritual successors being more favoured for development. One such classic ancestor that’s going to be spreading some of that sweet influence is Gabriel Knight, in the form of Moebius.
Created by former Gabriel Knight game designer Jane Jensen, Pinkerton Road recently announced that it would be developing one of its three new adventure game proposals, Moebius, first.
Moebius is currently looking for funding through (Surprise!), Kickstarter, and is halfway through to its target goal. Described as an old scholl point and click adventure with a 2D graphic novel look, Moebius also uses a third-person perspective to tell it’s story.
As for story details:
Moebius is a metaphysical sci-fi thriller in the vein of Fringe, Jane’s novel Dante’s Equation, and (of course!) Gabriel Knight. Antiquities dealer Malachi Rector hunts down artifacts all over the world and compiles dossiers on their history. He has a knack for sensing “the soul” of an object.
After his upscale Manhattan store is destroyed in a fire, Rector is hired by millionaire Amber Dexter to investigate a series of events and document them in his meticulous way.
The first event is the death of a young woman in Venice, who was found hanging from a bridge. As Rector investigates her life, he soon realizes that this beautiful and talented young woman — and the interrupted path of her life — had great hidden significance.
It appears that Amber Dexter and his associates are playing with the fabric of life in a way Rector never imagined possible. Even he, Rector himself, is part of a larger pattern.
Malachi Rector must figure out who is doing what — and whether their intentions are for good or ill — before he can decide whether to play his pre-scripted role or try to change the outcome.
I’m a diehard fan of games such as this, which is why my current shelf is littered with boxes of games such as Blade Runner, Sam and Max, as well as Grim Fandango, and while the current trend for developers to go running straight to Kickstarter is beginning to get a bit old, this is one project that will have me throwing some dollars at the screen.