We still don’t know when the Xbox One is coming – though i is expected to release in the US this November. That’s two months away – yet, the system was until very recently still getting last-minute tweaks. According to Xbox chief marketing officer Yusuf Mehdi, the Xbox One is now in full production – with a higher CPU clock speed.
Speaking at the Citi Global Technology Conference, Yehdi confirmed that the Xbox One’s CPU has been bumped up from 1.6Ghz to 1.75Ghz, a handy 10 (and a bit!) per cent increase. This follows the 6 per cent increase in its GPU that was announced recently.
Speaking on neoGAF, lead Xbox planner Albert Penello has said that everything we’ve seen so far has been running on “1.6 boxes” and that developers “should start seeing” the increased CPU “soon.”
He also reiterated that there are no production issues with the Xbone, and that the console is in full production. He notes, quite correctly, that Sony has yet to tell the world what clock speed its PlayStation 4 CPU runs at. All previous spec rumours suggested that the PlayStation 4 was, technically, a tiny bit faster than the Xbox One – but with all this tweaking, whatever differences there are are going to end up being negligible at best.
Much like the current generation of consoles, it’s not going to come down to raw power – but rather quality of the games.
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend