DriveClub, the PlayStation 4’s launch title racing game currently runs at 30fps at a resolution of 1080p. It’s a pretty slick looking title filled with visual technical wizardry – but many are worried that it’s not running at that buttery smooth 60fps gamers crave. Evolution Studios is working on it.
We haven’t confirmed fps yet except to say that we’re currently running 1080p@30fps,” the developer said on Facebook. “While the PS4 is the most powerful games console the world has ever seen it doesn’t make 60fps achievable by default. The tracks in #DriveClub are vast with fully dynamic illumination. The interiors and exteriors of every car in every race are rendered in staggering detail and the underlying physics system is incredibly fluid so that driving feels authentic and responsive. On top of that there’s a lot of live connectivity happening in and around the races too to serve up challenges and reward you and your club for everything you do.
We’re pushing the PS4 HARD to achieve all of this (and more!) and we will continue to optimize it all before we confirm the frame rate.
While the games are technically different beasts, it’s worth noting that Xbox One launch title Forza 5 runs at 60fps at 1080p, and according to my eyeballs, actually looks better than DriveClub. Funny, seeing as the Xbox One apparently has such inferior hardware.
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend