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Another one bites the dust

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TiberiumRejected.jpg

Yet another upcoming title has been shot, kicked and dragged off to the trash pile.

EA has confirmed that the upcoming squad based shooter “Tiberium”, has been officially been canned, complete with a whole bunch of folks getting fired. Tiberium, as most of you will know was based in the Command & Conquer universe that dealt with a futuristic war over the tiberium crystal resource.

According to EA, the game was not living up to the quality standards that they have come to expect from their development studios.

EA had the following to say:

“EA has suspended work on Tiberium effective immediately,”

“The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower quality game is not in the best interest of the consumers and would not succeed in this market.”

Stories like this are making me realise that as the games industry grows, the demand for high quality titles is getting a lot more serious. It is nearly safe to say that from now on, even though a new title may be announced, there is always the chance that it may not see the light of day.

While it is sad to hear that a potentially good game was killed, I have to say that I am glad that EA are upping their quality control and trashing low-quality games as opposed to just releasing crap to cash in on a well known brand.

Developers better up their game, or they may be finding themselves out of jobs.

source: Kotaku

Last Updated: October 1, 2008

4 Comments

  1. koldFU5iON

    October 1, 2008 at 08:52

    “EA has suspended work on Tiberium effective immediately,” – the keyword there is suspended not necessarily canned so we might still see this game. only at a later date tho

    I think the biggest thing here is the fact that games need development time to reach the standards of today’s gameplay which is why games like MGS4, FarCry, CODx, etc. all look and play to expectations because of the lead time that they have on the game.

    Reply

  2. Wesley

    October 1, 2008 at 09:17

    I couldnt agree more, the more time you get to play with he hardware of the console the more tricks and gimmicks you learn in the process. I wouldnt be suprized if EA told them to overall the IP to the standards they know they’re company can be proud of

    Reply

  3. Nduimiso

    October 1, 2008 at 13:54

    if only they had imposed those same quality standards on mercenaries 2 🙁

    Reply

  4. Macethy

    October 1, 2008 at 16:20

    Whatever game looked crap anyway,roll on Red Alert 3!

    Reply

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