Will the Xbox 360 version of Titanfall be any good?
Late yesterday evening Vince Zampella, founder of Respawn Studios, revealed on twitter that the Xbox 360 version of their upcoming shooter, TitanFall, had been outsourced to the third-party studio Bluepoint Games.
The 360 version is being done by the amazing team at Bluepoint Games.
— Vince Zampella (@VinceZampella) January 28, 2014
Now there is nothing particularly surprising about a company outsourcing a game’s development on a certain platform. This normally happens when the company in question doesn’t have the skills or resources to develop for that platform so they outsource to a company that does.
But what is really strange here is that Respawn have outsourced the Xbox 360 development of TitanFall to Bluepoint studios whose history of development is primarily on the PlayStation family of consoles. Bluepoint is the studio behind the recent ports of thatgamecompany’s PS3 game Flower and were in charge of the ports of the God of War Collection and The Ico & Shadow of the Colossus Collection also only on PS3. they did do the Metal Gear Solid HD collection on both Xbox 360 and PS3, but that’s it.
The choice seems strange. Bluepoint seems to be a competent port factory, and not to be overly harsh on Bluepoint but it’s not like their history of PlayStation titles has won heaps of awards and there isn’t a single shooter in here. With their lack of Xbox 360 experience as well as lack of experience with shooters, It really does seem to be a strange move that has me extremely worried about the quality of the Xbox 360 version.