If there’s one of Microsoft’s Xbox games that PC games have been clamouring for, it has to be Forza. Turn 10’s Forza series has, for many, supplanted Gran Turismo as the premier racing experience – at last as far as racing games that straddle the line between sim and arcade goes.
Since Forza 5 was shown running on PC to show off the benefits of DirectX 12, PC gamers have been expecting Forza to hit their platform of choice.
Well it’s coming – but probably not in the way they’d hoped. Forza: Apex is coming to the Windows store as a slimmed-down free-to-play game. Before you roll your eyes so hard that they crash right out of your skull, remember that Microsoft has done free to play pretty well; Killer Instinct on the Xbox One (and now PC) allowed you to buy the characters you wanted, or all together in a bundle – and then gone on to support the game for years.
They could well do the same with Forza on the PC. And you’ll get to try it next week. On May 5th, Forza: Apex will enter an open beta on the Windows Store – so that Turn 10 can get your feedback and hopefully release a game that isn’t as broken as other games on the Windows Store.
Says Turn 10:
“Apex combines the power and performance of DirectX 12 with Turn 10’s racing expertise, the proprietary ForzaTech™ engine, and Forza’s legacy of stellar content. Most importantly, “Forza Motorsport 6: Apex” is our way to introduce Forza’s award-winning gameplay to a new audience on Windows 10 and invite a new group of gamers to develop a passion for cars and racing. “
Here’s a leaked video of an early build that you should not, in any way, look upon as final representation of the game.
Keep your eyes on ForzaMotorsport.net for more information on said beta.
Forza Motorsport 6: Apex System Requirements
Minimum | Recommended (1080p at 60 FPS) | Ideal (4K at 60 FPS) | |
OS | Windows 10 64-bit version 1511 | Windows 10 64-bit version 1511 | Windows 10 64-bit version 1511 |
Processor | Intel Core i3-4170 @ 3.7 Ghz | Intel Core i7-3820 @3.6 Ghz | Intel Core i7-6700k @ 4 Ghz |
GPU | NVIDIA GeForce GT 740
Radeon R7 250X |
NVIDIA GeForce 970
Radeon R9 290X |
NVIDIA GeForce GTX 980ti
Radeon Fury X |
HD Space | 30 GB | 30 GB | SSD + 30 GB |
RAM | 8 GB | 12 GB | 16 GB |
VRAM | 2GB | 4 GB | 6+ GB |
DirectX | DirectX 12 | DirectX 12 | DirectX 12 |
Suggested Input | Xbox One Controller | Xbox One Controller | Xbox One Controller |
Last Updated: April 28, 2016
Greylingad[CNFRMD]
April 28, 2016 at 17:25
THIS IS WHAT WE ASKED FOR!!! Or at least a few of the racing fanatics…
Alien Emperor Trevor
April 29, 2016 at 07:18
Are you looking Forzard to it? 😀
Raptor Rants
April 29, 2016 at 07:29
I do it Forza speed
Greylingad[CNFRMD]
April 29, 2016 at 07:34
http://static.tumblr.com/f496bf25ba1e81f96b6ae661d40de30e/blrknog/2dwmuj50q/tumblr_static_mitchell_hey.gif
Raptor Rants
April 29, 2016 at 06:41
Not bad. Even as an early build it looks great. Pity I don’t have Windows 10 and I can’t. Not until the bandwidth hogging is fixed. Capped accounts FTL
Alien Emperor Trevor
April 29, 2016 at 07:18
Er… 1 980ti or Fury X for 4K 60fps? IIIIIIIIIIIIIIIIIIIIIII doooooooooooon’t belieeeeeeeeeve youuuuuuuuuuuuu.
Raptor Rants
April 29, 2016 at 07:27
Just remember that DX12 allows closer to the bone usage of cards. Low level access makes a massive impact. I’ll believe it may be possible on DX 12 if they use the low level access right.
Alien Emperor Trevor
April 29, 2016 at 07:39
Oh yes, forgot about that.
Makes me wonder about the recommended tier then – those cards are the usual requirement for 60fps @ 1080p using DX11.
Raptor Rants
April 29, 2016 at 09:30
Good point. Mmmm. Perhaps they are just sticking to a safe spot and going with the norm of the day just in case? Only time will tell how well the game actually runs on hardware of lower spec than recommended.