Evolve has unfortunately become shorthand for games that are incredibly popular before launch, that fall flat once they’re released. I know that I was part of the problem on that one – I simply adored Evolve whenever I got to play it at conventions or events, but those ideal conditions simply weren’t replicated in real life. I still think it would have done far better if it had been free to play, much like League of Legends, with a rotating roster of heroes and monsters that can be bought if you want permanent access to them, plus the ability to buy cosmetic items. But that’s besides the point now – Evolve has come and gone, and now Turtle Rock is working on something new.
Turtle Rock is hiring. Spotted by IGN, the studio is currently looking for three top positions to work on a new IP – an Animation Programmer, Narrative Director and Senior Rendering Programmer. Here are the blurbs about the various roles:
We are searching for an exceptional programmer to help us in developing unique and stunning characters for an unannounced, cutting edge game targeting next generation hardware.
We are searching for a Narrative Director to help shape the entire narrative structure of our upcoming new AAA game for PC, Xbox One, and PlayStation 4. The Narrative Director will work closely with our Creative Director and Head Writer to create and oversee compelling stories, characters, and content that form the backbone of the game’s story.
Join our exceptional development team as a Rendering Programmer on an unannounced game targeting the PS4 and Xbox One. The job will include developing new shaders and post-processing effects, extending existing rendering features to meet project goals, and resolving cross-platform issues. The employee will work extensively on helping the content team properly utilize console hardware.
Hm, new characters, compelling stories and pushing the PS4 and Xbox One to their limits? Sounds pretty good to me. I am still hoping that they do something to make Evolve worthwhile – there was apparently so much lore there and it was supposed to be another “key, long-term franchise” – maybe if we actually had a story and some other elements to the experience it would all make much more sense. It is interesting that there’s no mention of the new PS4.5/Neo – if it really is a thing, surely their new rendering programmer would have to make it work on there as well?
Whatever this new IP is, I wish the Turtle Rock team a ton of luck. They are obviously very talented and I would hate to see the Evolve curse hang over them forever. Here’s hoping their next game is truly the revolutionary experience people were hoping Evolve would be.
Last Updated: May 5, 2016
Pariah
May 5, 2016 at 10:35
You know, game development isn’t a talent show that you can enter once every few years for your 60 seconds in the spotlight.
Wait, maybe it is.
Carry on, we need a laugh every now & then.
HvR
May 5, 2016 at 11:34
https://media.giphy.com/media/mGiMJUiEGDlnO/giphy.gif
Alien Emperor Trevor
May 5, 2016 at 10:44
But if they’re targeting next gen hardware why are they making the game for current gen hardware? O_o
Allykhat
May 5, 2016 at 10:49
After how they burned everyone with Evolve, I somewhat doubt this new game will gain any serious traction. They will need to prove themselves with this game in order for the one after it to actually do well. Gain the trust of the player base again.
Greylingad[He Charges!]
May 5, 2016 at 10:56
What!? No job available for a “Compartmental-izer” specialist?
Hammersteyn_hates_Raid0
May 5, 2016 at 11:10
Right now 104 people are playing Evolve on Steam… Probably Turtle Rock employees
Greylingad[He Charges!]
May 5, 2016 at 11:13
Do you remember a game called Brink?
Admiral Chief in New York
May 5, 2016 at 11:18
I always wanted to buy that, apparently I dodged a bullet
Greylingad[He Charges!]
May 5, 2016 at 11:39
You did, it was as shallow as a puddle in the Kalahari desert after a sandstorm…
Hammersteyn_hates_Raid0
May 5, 2016 at 11:24
Don’t tell me the same people made that turkey
Admiral Chief in New York
May 5, 2016 at 11:27
gobble gobble gobble
Pariah
May 5, 2016 at 12:07
TIMMEEEEEEEEEEEH!
Greylingad[He Charges!]
May 5, 2016 at 11:39
Luckily not, but in many aspects, Evolve reminded me of it, much hype, no substantial lasting crowd, in fact the only reason why I remember it was because it was such a disappointment…
Admiral Chief in New York
May 5, 2016 at 11:20
Surely it will go up to 200 tonight?
Hammersteyn_hates_Raid0
May 5, 2016 at 11:26
why 200?
Admiral Chief in New York
May 5, 2016 at 11:26
Fine, 188
HvR
May 5, 2016 at 11:36
Buyer’s remorse after reading similar articles
Greylingad[He Charges!]
May 5, 2016 at 11:41
It would be interesting to compare that to the total install base, how many people have the proverbial dust of those bytes collecting on their hard drives…
RustedFaith
May 5, 2016 at 11:42
The all time peak is 27403
Greylingad[He Charges!]
May 5, 2016 at 11:45
0.38 percent… that is how many people still remain loyal to Evolve…That makes it sound…well horrible isn’t really the word to describe it…
Jonah Cash
May 5, 2016 at 13:53
That is about 100 more than what I expected to still be playing this crap! Never fell for this crap…
Kromas untamed
May 5, 2016 at 11:49
I really don’t get this. Evolve had a near flawless launch and was a pretty fun game but it died cause of reasons. Division has had a really bad launch and is riddled with bugs and sucky end game content yet I have played it for 200 odd hours more than Evolve.
Dane
May 6, 2016 at 08:17
“there was apparently so much lore there and it was supposed to be another “key, long-term franchise” – maybe if we actually had a story and some other elements to the experience it would all make much more sense.”
Now that you mention it, I think you just solved it. I tried to play Evolve, heck, I still have it installed. It’s just too much to learn and too fast paced to sink in. Maybe if there were a storyline that slowly brought one up to speed with the mechanics, it would have lifted off.
Strawman Jim
May 6, 2016 at 09:46
Lol Evolve