Home Gaming Torbjorn is destroying Overwatch on console

Torbjorn is destroying Overwatch on console

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We’ve all done it. Don’t sit here and pretend like you haven’t tried the six Tjorborn strategy. While this was a phase during beta and upon launch, the six Torbjorn strategy soon faded on PC as he became extremely easy to deal with, but it seems console players continue to run 5-6 Torbjorns making it extremely infuriating for the opposing team. On defense you can block off choke points and abuse the fact that your opponents are using a control to try quickly shoot down your turrets. Naturally this is near impossible when there are several on the field since when you kill one, another will take you down. You may ask, why don’t you just run it yourself? Well, where’s the fun in that? It’s extremely boring and really a waste of time.

Reddit user Bzimbardi expressed his heart-felt contempt in a long post about how Torbjorn has ruined Overwatch for him and many of his friends who would often play all day and night. It then seemed like a common problem on both Xbox One and Playstation 4 as commenters also expressed their concerns on Blizzard’s response, if there is any?

“My friends list has been slowly evaporating every time I login to Overwatch, and even people I picked up from this sub and their friends who I got by proxy are logging in less and less. We used to play until 3:30 am every damn day. Everyone is still online – but they’re off playing different games. Intermittently, just by picking up RL games or stopping into party chats, it’s the same story OVER and OVER and OVER. Nobody wants to play anymore because it is literally 4-6 Torbjorns on every defense. Hell, a lot of teams are taking him on offense now”

torb-1200x675
Picture courtesy of Forbes

The numbers also speak for themselves. According to Master Overwatch, a statistics recording site, there is a somewhat notable disparity between Console and PC when it comes to Torbjorn .

Torbjorn’s winrate:

  • Xbox One – 68.4%
  • Playstation 4 – 69%
  • PC  -59.8%

While this is not a huge difference, as expected, 10% is still enough to consider him overpowered to say the least. Having aim assist means nothing when you’re dealing with several turrets placed in choke holds, and there’s also the consideration that Torbjorn’s auto-attack and ultimate are extremely strong, especially when there are five on the field. It makes any push attempt near impossible, and if you’re able to breach the point or capture the payload, you have to do it all over again.

Tjorbjorn also has a much higher Kill to Death ratio on Console, and this proves that he is an absolute nightmare to deal with.

Torbjorn’s K/D:

  • Xbox One/PC difference – 10.2%
  • Playstation 4/PC difference – 12.4%

This is essentially means that on console players are getting over 10% more kills compared to deaths. While this may not seem like a lot, it is worth consideration noting that Torbjorn is the strongest hero on Console. Our only hope right now is that Blizzard include a specific nerf to Torbjorn on Console, perhaps decreasing his damage or range of the turret. Strategically Torbjorn is a good hero, but playing against five is not fun for anyone.

 

Last Updated: June 22, 2016

79 Comments

  1. Pariah

    June 22, 2016 at 14:35

    I think blizz should just make it that you can’t choose a hero someone else on your team is playing. ie: no more than 1 of a hero on a team. 2 in a match. It’ll encourage more diversity.

    Reply

    • Hammersteyn_hates_Raid0

      June 22, 2016 at 14:38

      But then people will quit the game.

      Reply

      • Pariah

        June 22, 2016 at 14:41

        People are already quitting. And if they quit because of diversity and fairness, then they should stay gone.

        Reply

        • Hammersteyn_hates_Raid0

          June 22, 2016 at 14:49

          But what if in the coming months a new hero is released and everyone wants to play it?

          Reply

          • Pariah

            June 22, 2016 at 14:50

            Then go cry in a corner. MOBA’s don’t allow 2 heroes in the same map at all. If someone takes it, tough, you make do. At least my proposal restricts that to just your team.

          • BakedBagel

            June 22, 2016 at 17:05

            Dont know if you are being serious? or?

            TIL Overwatch is a moba

          • Pariah

            June 22, 2016 at 17:25

            I never said Overwatch was a MOBA, but it borrows a lot of its traits. Seriously, nerfing a hero to the ground isn’t the answer. Being able to play 6 of the same character has long been one of my biggest gripes with this game.

            All that lore, and you can have 12 Winstons beating each other up. Where did the cloning come into it?

          • BakedBagel

            June 22, 2016 at 17:46

            Nerfing to the ground no. The recent changes where nerfs and those hero’s are still equally viable.

            Who cares how you have 12 winstons. But you can have 12 if you want. Why take it away? To stop teams all playing one hero. Everything has a counter. That is a moba trait and a very important tool to balance. Its why most of the time a 1 hero strat doesnt do much, on PC anyway.

            You can have reasons as to why a 1 hero strat is OP, but if you can play the game well and apply knowledge of hero counters, that strat doesnt work.

            PS: the counter to Torbjorn is splash damage. Soldiers Right click absolutly reks that turret. Pharah normal attacks do alot of damage aswell

          • Kerrits

            June 23, 2016 at 08:36

            I don’t play the game, so can you explain why that easy counter is not used by console players?
            Does the controller make it more difficult, or are they simply less intelligent?

          • BakedBagel

            June 23, 2016 at 08:49

            I think it comes down to the analog stick. It’s the same reasons why a controller will never be as good as a mouse and keyboard in fps titles. There is simply a lack of full control and speed with a analogue stick. Imo

          • Ir0nseraph

            June 22, 2016 at 14:58

            Then you ask Sage nicely if you can have a turn 😛

          • Hammersteyn_hates_Raid0

            June 22, 2016 at 15:02

            LOL

          • Sageville

            June 23, 2016 at 09:54

            …and my nice answer will be “”No”

          • Ir0nseraph

            June 23, 2016 at 11:00

            LoL

      • Admiral Chief Maximum Effort

        June 22, 2016 at 14:43

        NO MORE DOUBLE MONKEY?
        WHAT MADNESS IS THIS???????

        😛

        Reply

        • Tarisma

          June 22, 2016 at 14:54

          We played against 6 Genji’s the other day, 3 Winstons quickly dealt with them. There was much salt.

          Reply

      • Sageville

        June 23, 2016 at 09:52

        I doubt that would be a reason for people to quit

        Reply

        • Hammersteyn_hates_Raid0

          June 23, 2016 at 10:08

          People can be salty

          Reply

          • Sageville

            June 23, 2016 at 10:12

            Hmm, I do know of such people…

          • Hammersteyn_hates_Raid0

            June 23, 2016 at 10:25

            XD

    • Ir0nseraph

      June 22, 2016 at 14:57

      Even 2 per team per match will be fine, no nerf needed just common sense Blizzard.

      Reply

    • BakedBagel

      June 22, 2016 at 17:05

      That will be so bad for the game i feel.
      “We cant beat bastion remove it”
      Its the same thing. Why have PC players been able to counter it? it cant simply be the controller.

      Seriously. Its the whole point of having different roles and hero’s one thing counters another. If Torbjorn is OP then nerf him.

      You dont need to change a mechanic of a game because people cant counter it.
      Dota has proven this.

      Reply

      • Pariah

        June 22, 2016 at 17:32

        Also, TIL that you are happy to compare Overwatch to a MOBA, but when others do it’s wrong.

        I can’t take you seriously. Your argument is a joke. You’ve never used a controller in your life, obviously, otherwise you’d completely understand the vast difference in how it works – and also one of the main reasons cross-play in a PvP FPS isn’t going to happen.

        But yes, there’s no difference and PC players can counter it so “git gud console nubs lol nerf”

        Reply

        • Kerrits

          June 23, 2016 at 08:38

          Can you explain why it is so much more difficult on the controller?
          I don’t play shooters on the console as a rule, but it seems others can get pretty proficient with a controller.

          Reply

          • Pariah

            June 23, 2016 at 08:46

            No problem, I’ll try explain this as best I can.

            With a mouse, when you move your mouse in real life, the game responds accordingly. The faster and further you move your mouse, the faster and more you turn in game. There is no limit, besides how fast you move and how high/low your sensitivity is set.

            On Controller, you’re not physically moving an object for the game to correspond with. Think of it like a joystick (because that’s essentially what it is, a thumb-sized joystick). You’re basically saying to the game “move left at speed x” – but speed X is a set value. You can’t go slower or faster than a specific range. What that means is that it will always take longer to turn 90 degrees on console than it will on PC, purely based on how the inputs work.

            In real numbers. Mouse can move 5000 pixels in a fraction of a second, but a controller is limited to say 1000 per second. These values aren’t real values, but they demonstrate why the two inputs are so different in gameplay terms.

          • Admiral Chief Maximum Effort

            June 23, 2016 at 08:49

            Well put

          • Kerrits

            June 23, 2016 at 08:52

            So it’s purely about the big movements? I assume the turrets are placed on the ground, and mainly stationary, so how do players find themselves surrounded by them?

            I can see that PC players will be able to snap shoot a lot faster, so they will get the same number of shots in a shorter amount of time. BUT, from the article it seems that Overwatch has aim assist, which should bring the two closer together?

          • Pariah

            June 23, 2016 at 08:57

            Not quite, aim assist works within a very small area of your pointer/cursor – whereas without it you shoot “on the dot” as it were. The problem comes in with the slow movements to shift your view 90 degrees when you come around a corner, or when you’re changing targets. This takes longer on a controller.

            Meanwhile, the turrets don’t have that constraint. They snap to you much faster than you can react. On PC, you can react to the turrets much faster, see where they are, and take cover and deal with them accordingly, all much faster than with a controller. It’s about reaction time, more than anything else.

            Aim assist really doesn’t make a difference with regards to the turrets. It does however help when you’re pointing in the right direction and are a few pixels left of where you need to be. See again minimum and maximum speeds – making precision aiming more difficult / slow as well. 🙂

          • Allykhat

            June 23, 2016 at 08:58

            While some guys have gotten SUPER accurate with their controllers, a mouse with out perform it EVERY time. You get pin point accuracy and varying speed with a mouse. You can go from a 180 degree turn in less than a second to pin point accurate in the remainder of that second. If you have 3 targets and equal distance apart, Torb’s turrets as an example. On pc is will take less than a second to aim between each one. Depending on your console sensitivity it can take anything between 1 to 2+ seconds to aim at the next one accurately. That means it takes longer overall to drop the target, therefore more time for the turret to shoot at you.

          • Pariah

            June 23, 2016 at 09:04

            100%, thank you 🙂

        • BakedBagel

          June 23, 2016 at 08:52

          Why are you so damn angry. You are the one who compared the two so I am following suit. Grow up. You justification for disallowing double hero’s was the lore. Because console players can’t handle a 6 hero strat. Any hero with an above 60% win rate should be looked at to nerf. Not into the ground but tweaked.

          You don’t have to come across as a fucking tool to understand this.

          Reply

          • Pariah

            June 23, 2016 at 08:58

            Lore was a reinforcement, not the justification. If you’re not smart enough to understand why I proposed limiting the same hero count – I suggest you read the article again.

          • BakedBagel

            June 23, 2016 at 09:15

            Loving the insults. So grown up of you dude.

            Whatever bro, if you going to get your panties in a twist because you cant beat 6 hero’s, then thats a personal problem. Couldn’t give a fuck.

            “I cant counter because controller”
            “6 hero’s doesnt make sense, where does it mention this in the lore”

            Fucking kek.

          • BakedBagel

            June 23, 2016 at 09:16

            Your proposal was poes trash anyway. So gratz

    • BelimaiSykes

      June 23, 2016 at 00:02

      This is by the dumbest solution I’ve seen people come up with. What’s the point of that? Taking a step towards forcing people to play something useful rather than a clone pick? They’re gonna be a team player or not whether you limit their options or not. It has nothing to do with fairness or diversity. Blizzard already stated that they’ll be balancing pc and console with have balance patches unique to the platforms. That’s all that needs to be done. Don’t get butt hurt because a Primarily PC gaming company had pity on console peasants and gave them overwatch but balanced it for PC first and foremost. They’ll never limit hero clones because there’s no reason to piss off alot of players to appease the whining few who want this because they don’t have friends to play custom games with and don’t like how other people play the game.

      Reply

    • Stefan le Roux

      June 23, 2016 at 14:56

      I’ve been saying this from the first game I played. It just makes sense to do it that way and will not require any nerfing or buffing of any chracters

      Reply

      • Pariah

        June 23, 2016 at 14:58

        No there will still be nerfing and buffing going on – but it’ll be a good amount less than it is currently.

        Reply

  2. Hammersteyn_hates_Raid0

    June 22, 2016 at 14:38

    • Darren Peach

      June 22, 2016 at 15:47

      Yikes. That must be his superpower.

      Reply

      • RustedFaith

        June 22, 2016 at 15:54

        Nope he is taking a dumb after having Nando’s extra hot.

        Reply

        • Hammersteyn_hates_Raid0

          June 23, 2016 at 08:30

          HAHA!

          Reply

  3. Admiral Chief Maximum Effort

    June 22, 2016 at 14:42

    Trollbjorn strikes again

    Reply

    • Hammersteyn_hates_Raid0

      June 22, 2016 at 14:43

      HAH!

      Reply

      • Admiral Chief Maximum Effort

        June 22, 2016 at 14:43

        We actually refer to him as that in our skype voice chat

        Reply

  4. Hargrim

    June 22, 2016 at 14:43

    MOLTEN CORE

    Reply

  5. Hammersteyn_hates_Raid0

    June 22, 2016 at 14:43

    I’ve been in a group where we tried six. We won and lost matches. Because there are many ways to counter Torbjorn but people may not want to change heroes. Putting a turret on a moving platform causes nightmares for the attacking team on console though.

    Reply

    • BakedBagel

      June 22, 2016 at 17:07

      But if i say Mouse and KB > Controller ill be tagged as a PC Elitest :PP

      Reply

      • Hammersteyn_hates_Raid0

        June 22, 2016 at 17:53

        XD

        Reply

      • Sageville

        June 23, 2016 at 10:02

        Your are correct. But why bother, it’s not like console players are gonna read that and sell their consoles. So when the PC > Console debates happen, what is the point, if not to highlight your “gaming” superiority. and we all know waving your superiority in peoples faces is a dick move.

        We must maar live and love what we have, neh?

        Reply

        • BakedBagel

          June 23, 2016 at 10:44

          My controller is broken atm, so i dont play driving games, i simply cant do it with a keyboard and mouse, different strokes for different folks

          Reply

  6. Hammersteyn_hates_Raid0

    June 22, 2016 at 14:45

    The game was made as intended, I’ve seen Destiny forums blow up like a Trump rally that got lost in Mexico because of talk of nerfing. If it gets too hard play bots. That’s what I do anyways when playing solo

    Reply

    • GooseZA

      June 22, 2016 at 15:13

      Trouble is you’re already playing bots when you face 3 or 4 turrets. Except these bots have no difficulty setting, never miss, and have an absolutely absurd range. And if they’re set up to cover each other / spread out sufficiently, you use 2 or 3 people to get one down, only to get pressured by the other 2 or 3. By the time you’ve recovered the first is up and level 2 again. And then it’s MOOOOLTTEEEN COOOOOREE time.

      Speaking of which, I walked up to a lone turret with Reinhardt (at full HP) with my shield up. Torbs was nowhere to be seen. Flamestrike and start swinging my hammer. Just about got it down (while taking damage) and then MOOOOLTEEEN COOORE. The turret autoheals up to it’s ultimate HP and kills me. Now in retrospect I should have just shielded up again and waited it out but I honestly didn’t expect it to be able to tank that much damage.

      It should not be possible for a heroes PET to solo take down a TANK standing right next to it, especially when the hero himself actually has a decent health pool + amour and does pretty good amount of damage on his own without his turret.

      And then of course there’s Volskaya / Hanamura with 3 or 4 Torbs and Symmetra, whose turrets are also a pain in the ass (although they’re super squishy so it’s kinda ok)

      Edit: There are obviously counters but this is tough in a pickup group with no mics / text chat. You also shouldn’t need a full team coordinated push to make it through 3 or 4 player’s PETS.

      Turrets are easier to handle on PC because you can flick and target them nearly instantly. It’s much, much, much harder to quickly target them on console.

      In the same way Widow really isn’t an issue on console for the same reason but on PC she was an absolute monster pre-nerf.

      Reply

      • Hammersteyn_hates_Raid0

        June 22, 2016 at 15:33

        Have the same problem with Destiny and Division. Those publishers would say it’s meant to be played in a group.

        Reply

        • Ir0nseraph

          June 22, 2016 at 15:36

          But they are correct, Overwatch is good fun but I hardly touch it if no friends are available to join in, same for the 2 D’s, if I am alone, I have much better games to play solo.

          Reply

          • Hammersteyn_hates_Raid0

            June 22, 2016 at 16:07

            At least Overwatch has bots, but those needs tons of work. It’s almost like someone modded them in

          • Sageville

            June 23, 2016 at 10:03

            You’re the only person on the planet that plays Overwatch bots hammer….

          • Hammersteyn_hates_Raid0

            June 23, 2016 at 10:07

            LIES! Unless the people I play with are bots…

      • Sageville

        June 23, 2016 at 10:08

        “It should not be possible for a heroes PET to solo take down a TANK standing right next to it”

        Why not? We are talking about an ultimate ability, for a few seconds… and no Tank is supposed to be invunerable during such. It’s not a good argument imho.

        Reply

  7. Alien Emperor Trevor

    June 22, 2016 at 14:48

    Once you respawn are you bjorn again?

    Reply

    • Pariah

      June 22, 2016 at 14:50

      Corner.

      Reply

      • Hammersteyn_hates_Raid0

        June 22, 2016 at 14:51

        I bet this comment hits him in his Core, Molten though it may be

        Reply

        • Pariah

          June 22, 2016 at 14:54

          Nah, I think he Meit have a heart of ice.

          Reply

      • Deceased

        June 22, 2016 at 14:57

        +1

        Reply

      • Alien Emperor Trevor

        June 22, 2016 at 14:59

        🙁

        Reply

    • Sageville

      June 23, 2016 at 10:04

      OUT ->

      Reply

  8. Deceased

    June 22, 2016 at 14:56

    I don’t want to be the guy that says “I told you so” … but come on – you should by this time know better than trying to play an FPS title on consoles 😐

    ( Side note – heroes that are really strong vs Tjurbern are Tracer and Zarya [haven’t played Zarya myself though], bastion pickers need to suffer to the Tjurbern though 😀 )

    Reply

    • GooseZA

      June 22, 2016 at 15:20

      Rest of the game is 100% fine on console.

      Just like no-scoping crazy bodyshot and assault rifle Widow was a nightmare on PC (and is fine on console), Torbs for us is a real pain in the ass.

      Reply

      • Tarisma

        June 22, 2016 at 15:38

        She’s still a nightmare on PC still if someone knows how to headshot.

        Reply

  9. Kromas GG

    June 22, 2016 at 17:39

    Proof that PC > Console in the FPS war.

    Reply

    • Hammersteyn_hates_Raid0

      June 23, 2016 at 08:30

      *Feigns shock and horror

      Reply

    • Sageville

      June 23, 2016 at 10:10

      I need a a fat wank meme for such comments…

      Reply

  10. Mark

    June 23, 2016 at 01:02

    i havent once seen 2 players simultaneously playing as torbjorn on the same team, and ive played a bit of this game. has anyone really come across a team full of these so often they actually feel the need to write an article about it..? once playing against AI we all played as tracer just for the lols, it didnt go well whatsoever, still fun though

    Reply

    • Hammersteyn_hates_Raid0

      June 23, 2016 at 08:29

      I can confirm this

      Reply

  11. Hammersteyn_hates_Raid0

    June 23, 2016 at 08:29

    Played against 4 Torbjorn and 2 Symmetra last night, I guess those guys read this article. 😛
    We almost captured the first point. Widowmaker eats turrets for breakfast

    Reply

  12. Admiral Chief Maximum Effort

    June 23, 2016 at 08:40

    Last night, we trolled as 6 Junkrats, and it totally decimated the other team, but we only did that once, since it got old, really fast

    Reply

  13. Sageville

    June 23, 2016 at 09:50

    Personally, I think any 6x one hero is the problem, not Torbjorn specifically.

    If the author is honest, 1 x Torbjorn is not overpowered, there are more powerful characters by comparison, but 4 – 6 of the same makes it nigh impossible on defense when played properly. Stacking the same characters is the needed debate, 6 x D’Vas on attack is equally impossible, even if they nerf Torbjorn, there will be others that will suddenly surface as “Overpowered” when stacked, so I feel the article has focused on the symptoms and not the cause.

    Blizzard needs only to restrict the number of same characters per team, 3 max I feel would be correct to me.

    Thoughts?

    Reply

  14. CrasH

    June 23, 2016 at 11:21

    Let’s focus less on the nerf, OP or too many of same hero and focus on the fun part?

    Is it fun playing against the strat, no… team needs to pick same counters… so them playing like that means you have to play the same thing over and over to counter it… but then you get what will always happen.

    People leave game, not because it cant be beaten, because they just don’t care… i get a loss… don’t care, i want a fun close game win or lose. Add people to avoid list… and it worked well with the avoid list, but after the recent patch, avoid list gone, because people were avoiding the good players to have easier games and win… Sigh…

    Had soo many good games, very close, almost always won or lost on overtime… fun games after adding all the mass tjorborns and EZ comment players to the list. (yes you type EZ, i block you for douchebagness)

    Reply

  15. Ross Turner

    June 26, 2016 at 02:38

    What the stats don’t say is that 95% of torbjorns kills are not from the player themselves. Heck I got an 8 player kill streak on a walk back from the spawn yesterday , in a high player level match and that was only the 3rd time I had ever played him. Try getting an 8 player killstreak with Genji without any practice no way.

    All the computer controlled Turrets including sumetra lasers must be removed from the game or must be controlled by the player.

    For all the idiots who say “git gud” or start realing off a list of counters. The main point is totally missed.

    and that is that Turrets and lasers in Overwatch are computer controlled aim-bots. you haven’t died because the other player out played you or has better skill. And you didn’t get any turret kills in any honourable way. also all the time you have been fighting those Turrets you may as well be playing off line cos u been playing a computer. Heck my team won the other day against 4 of them but only because I hung back as Widowmaker and spent the match sniping them. Was that fun to spend the match shooting computer aim-bots so my team could have a half fun match?

    and although you will see many play of the day from a turret it is a computer giving praise to itself that is why people rearly vote for them after match.

    Turrets are no fun to play against , are no fun to win with. they are no fun to use,

    you can allready see in higher level matches players mutually rejecting them. though It’s much harder for defence to win then without properly teaming up. It’s much more fun for everyone….

    Get rid of the Turrets blizzard….

    Reply

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