Wii-U

Posted by Gavin Mannion - 15 May 2014

Nintendo really can’t catch a break at the moment what with the sales of their Nintendo Wii-U pretty much non-existent and the software sales on the 3DS not keeping up thanks to rampant piracy.

Posted by Geoffrey Tim - 15 May 2014

I am terrible at Mario Kart. Though I’ve played them all, starting with the series introduction on the SNES, I never really seem to get any better at it. I’ve tried, mind you. I play the game regularly with my family, and regularly I get beaten by my boastful children. In all these years, my skills have essentially remained static, barely changing at all. The same could be reasonably argued for Mario Kart itself.

Posted by Gavin Mannion - 04 Mar 2014

We’re still trying to book our E3 excursions this year and while we said last year that we would be far more professional this year it appears we lied. But that doesn’t mean we don’t get to be excited about what is going to be revealed in 100 days time.

Posted by Gavin Mannion - 04 Feb 2014

There have been quite a few negative stories around Watch Dogs recently with the rumours that the development is struggling and that the Wii-U port had been cancelled but it looked really bad yesterday when it was revealed that the Watch Dogs trademark had been marked for abandonment.

Posted by Geoffrey Tim - 20 Nov 2013

The Wii U is a great console, but it’s struggled to find it feet. Much of that has to do with the fact that it’s underpowered, people were waiting to see what the PS4 and Xbox One were capable of, and that Nintendo’s marketing messages were confusing. the biggest problem though is that the system just lacked its killer app; the one game that would entice people to buy the system. It may now have it.

Posted by Geoffrey Tim - 14 Oct 2013

The backronymically-named Project C.A.R.S (community assisted racing simulator) from the enthusiast folk at Slightly Mad Studios is shaping up to be quite a glorious, impressive thing indeed; especially on the PC – which from the looks of it, will be visually much more sumptuous than the sort of racing games we’ll be seeing on the next generation of consoles.

Posted by Geoffrey Tim - 04 Oct 2013

Here’s a new trailer for Call of Duty: Ghosts, showing how the game’s new “Squads” work. Essentially, it’s a set of new game modes that pit you, playing with a squad of AI teammates, against another human and his group of bots. Alternatively, play co-operatively with a squad of real-life people, against AI squads.

Posted by Geoffrey Tim - 02 Oct 2013

Like much of the world, I wasn’t particularly enamoured with Super Mario 3D World for the Wii U when it was first shown at E3 this year. Most gamers were expecting something really fresh and intriguing; something to match up to the frankly fantastic Super Mario Galaxy. Instead, we got something that looked very much like the 3DS’ Super Mario 3D Land. With cats. In some new footage from yesterday’s Nintendo direct, Nintendo showed that yes, Super Mario 3D World is probably going to be incredible.

Posted by Gavin Mannion - 14 Jun 2013

We’ve covered the massively immature and annoying Superdae before, mainly because he somehow has a ton of confidential information around the PlayStation 4 and Xbox One and threatened to release all the information onto the Internet if he gets arrested.

Posted by Gavin Mannion - 03 Jun 2013

The gloves are off in the battle to win the next generation of consoles and we’ve already seen a few missteps from the main contenders. Nintendo went early in an attempt to pick up the early adopters but forgot the most important rule of them all. It’s all about gaming, make sure you have games.

Posted by Gavin Mannion - 29 May 2013

I’m an unabashed fan of Skylanders and the idea of integrating real world objects into video games. Which means I should be excited about the upcoming Disney Infinity.. and yet I can’t seem to get the same level of excitement going.