Lazygamer Review

Posted by James Lenoir - 17 Dec 2014

I'm not going to mince words, nor subject you to a lengthy anecdote about road-trips with my grandparents. Let's just cut to the chase; is the Crew worthy of your Christmas stockings? Is it the game that will help you overcome the New Year after-party hangover? Is this Ubisoft's finest racer to date? "Sadly... no!"

Posted by Gavin Mannion - 17 Dec 2014

It's that time of year again, when the jolly red fat man breaks into our houses, steals our whiskey and eats all the cookies. Yes, Uncle Fester's drunken cousin is coming to visit which means we also need to brave the shops and find something for the ankle biters in our family. Obviously Activision would like that something to be this year's version of Skylanders, but do we really need yet another version of the game?

Posted by Matthew Figueira - 15 Dec 2014

As a PC gamer, my most important piece of hardware is undoubtedly my mouse. For me, a good click device has to be accurate, durable, and of course, comfortable. At first glance, the Cougar 700M looks anything but that, almost alien – awkward to hold and flimsy, which, hardware, aside, would translate into horrendous accuracy. Also, it looks like it could turn into Optimus Prime at any second. Sadly, it doesn’t tick any boxes for being an undercover Transformer. As a gaming mouse though? It ticks everything twice.

Posted by Zoe Hawkins - 12 Dec 2014

I am sort of terrible at Dead Run. Somehow, I think that's part of the point. It's not a game that's built to be easy, and even with practice you can still have an abysmal round, but I still can't stop playing it.

Posted by Darryn Bonthuys - 12 Dec 2014

Another year, another leap over the top rope and into the ring with a new WWE game. But this year is supposed to be different. The teething period is over, and with long-time developer Yukes now partnered properly with 2K Games, the WWE franchise has a chance to shine again as it marries legacy with new-gen. And much like the actual TV show product, it’s a complete mess, a stale product that has no idea how to innovate and taps out before it can even reach the main event.

Posted by Geoffrey Tim - 11 Dec 2014

For the last few weeks, I’ve been using a 4K monitor. For most people, there’s absolutely no reason right now to want to run anything at that resolution. Beyond the fact that 4K screens are ludicrously expensive, there’s a dearth of genuinely worthwhile 4K content. Yes, you could play games at that resolution, but there’s no single remotely affordable GPU to make 4K gaming a reality. In short, I don’t quite see the point in having a 4K display beyond design work. And yet, when Asus inevitably comes to cart away the PB287Q monitor atop my desk right now, I will shed quite a number of tears.

Posted by Matthew Figueira - 04 Dec 2014

I’m a sucker for any game that involves some kind of loot mechanic. There’s something addictive about collecting gear that makes you better in some way, even if it is just a tiny increase in one stat. For this reason, I was happy to receive a copy of Pocket RPG for my PlayStation Vita. A mini loot and levelling game that I can take with me to the ends of the earth? What’s not to like?

Posted by Geoffrey Tim - 02 Dec 2014

I’ll be honest with you; I don’t really understand the appeal of Steam Machines. Valve’s Linux-based Steam OS is still quite a way from being ripe enough to use for most gaming and its much vaunted, revolutionary controller seems to be stuck in prototype hell.  The perpetual delay in Valve's Steam OS and its controller haven’t really done much to stem the tide of little, console-esque PC’s equipped to be future Steam Machines from hitting retail. We've seen tiny machines from Alienware and iBuyPower with the intent to dominate living rooms and now Asus is joining the club with its Republic of Gamers GR8. We’ve been playing with it, and it’s hard not to be impressed. It’s also hard not to be just a little disappointed.

Posted by Umar Bastra - 01 Dec 2014

Tengami is an adventure game created by former Rare staff members that just oozes beauty and a strange sense of tranquillity. I’m not saying this because this game was made by people that worked at Rare or that its soundtrack is composed by David Wise, but the best way I can describe this game is that it’s like the song Stickerbrush Symphony, but only in video game form; peaceful with a hint of fantastical.

Posted by Umar Bastra - 28 Nov 2014

I love RPGs, not only because some of the best stories are found in this genre, but the gameplay can at times become really intricate and complex and forces you to think of your actions before execution instead of relying on reflexes. It’s some of the most fun I have, but lately I’ve been overworked and just the sight of another character stat or magic spell explanation is enough to give me a headache. Sometimes I just want to come home and play something simple, yet enjoyable, and Paper Monsters Recut is just that game.

Posted by Darryn Bonthuys - 28 Nov 2014

Every Pokémon fan has their favourite generation. Whether you’re keeping it old school with the original 151 Pokémon from Red and Blue era, or experiencing the world of battle monsters and collecting in 2013’s Pokémon X and Y, there’s a generation for every taste. Pokémon Omega Ruby and Alpha Sapphire is one such generation, a remake of the third era games in the series, Ruby and Sapphire. And it’s pretty much my favourite Pokémon game ever made.

Posted by Darryn Bonthuys - 27 Nov 2014

There’s no denying the impact of last year’s GTA V. Massive, hyped up and delivering on several promises, the game blazed a billion dollar trail for developer Rockstar Games. But when just about everybody buys your game, you’re faced with a dilemma when it comes to the remastered re-release. After all, how do you convince consumers to buy the same game twice? By making the remastered version an entirely different game, that’s how.

Posted by Geoffrey Tim - 27 Nov 2014

I’ve been following the PlayStation TV since Sony first showed it off, paying more than a mild bit of attention to the device. It’s essentially a PlayStation Vita stripped of its screen or inputs and stuffed in to a sleek and sexy set-top box; the sort of thing that would compete with Amazon’s little microconsole, or even something like the nearly-forgotten Ouya.  At first I thought it was largely pointless, but I slowly came around. Being able to play Vita games, along with with PlayStation 1 and PSP games on a bigger screen is appealing – but its functionality as a Remote Play Extender is what really got me sold on the thing.