Lazygamer Review

Posted by Geoffrey Tim - 22 Apr 2015

Nintendo’s little handhelds are no stranger to music synthesisers. The DS, with its touch-screen input was the perfect home for a little digital Korg synthesizer back in 2008. A full-fledged music creation suite, it paved the way for a similar music apps not just on handhelds, but mobile phones too. One such app, Music On: Electric Guitar simulated as best it could, the full electric guitar experience as part of Nintendo’s DSiWare in 2010. It’s been re-released for the 3DS, and is now available on Nintendo’s eShop.

Posted by Alessandro Barbosa - 22 Apr 2015

Grand Theft Auto IV was a tepid, pitiful port job on PC when it launched over half a year later than its console counterparts. Little was done to the game to spruce it up, the frame rate chugged along at a snail's pace and there was generally nothing to rave about. Rockstar immediately approached things differently with Grand theft Auto V, taking an additional two and a bit years to finally bring Los Santos alive on the best hardware possible. Was the excruciating wait worth it all?

Posted by Umar Bastra - 21 Apr 2015

It seems that everywhere we look these days; another game from the previous generation is being remastered. Dark Souls 2 seems to be one of them and the 3rd entry in a series of punishing games makes its way to next gen consoles bundled with all the DLC that was previously released and numerous other changes. It’s time to take another trip back to Drangleic, but only this time, we get to do it in 60 fps.

Posted by Zoe Hawkins - 21 Apr 2015

If there is one idea people have had for Assassin's Creed, it's been an Asian assassin. Light on her feet, with blades hidden anywhere and everywhere, it is an intriguing premise. Assassin's Creed Chronicles takes us to China and does just this, but it's not your typical Assassin's Creed game and it learns a lot from those who came before.

Posted by Darryn Bonthuys - 20 Apr 2015

It’s been over two decades since Mortal Kombat made a debut in arcades. Twenty two years of horrific dismemberment, gore and blood pumping out of of arcades and home consoles in a franchise that began to lose momentum along the way. 2011 however, gave birth to one of the finest Mortal Kombat games ever made, a reboot that set a new path for the series and its Earthrealm kombatants. Mortal Kombat X marks the evolution of that style, as the return of the king makes way for a new era in gratuitous violence and competition.

Posted by Matthew Figueira - 17 Apr 2015

I’ll forgive you if you’ve never heard of Son of Nor, because before I got my review copy, nor had I. It’s not a AAA title - it’s the result of a successful Kickstarter campaign that launched way back in April 2013. 2244 backers pledged $151 175 to bring the game to life. Now, two years down the line, Son of Nor has finally been released. It’s an interesting game, combining action and puzzling. Is it worth your time and money though?

Posted by Geoffrey Tim - 17 Apr 2015

In a world of bleak, miserable and far-too-gritty-for-their-own-good games, I’ve always been able to count on the lovable, fluffy pink ball of…something to provide a bit of imaginative whimsy and playful joyousness to world of grey and brown. He’s a rather malleable and versatile sort, Kirby. In the past, he’s been a pinball, a bit of twine and very probably many other things, but here, in his freshman Wii U outing, he’s a blob of Plasticine, a construct of modelling clay. Everything is. There’s no real reason why everything is, but it is. And it looks fantastic.

Posted by Zoe Hawkins - 16 Apr 2015

MMORPG gaming has traditionally been a PC gaming thing. While some games have tried to find MMO success on console, most fail miserably. Neverwinter on Xbox One is giving it a whirl, giving Xbox gamers some D&D action. But can it deliver that real MMORPG experience.

Posted by Darryn Bonthuys - 09 Apr 2015

You may have hardware that can run Crysis at 4K and set new benchmarks with massive numbers that will send a rush of blood to your secondary brain, but all that tech is useless without a proper power supply unit. A few years back, Cougar got into the PSU game and released the CMX 700: a power supply that wasn't as good as it could have been. But Cougar is back, with a new and updated piece of Eskom-defiant technology. And its a sophomore effort that is leagues ahead of their previous PSU work.

Posted by Daniel Hallinan - 09 Apr 2015

So, here we have Pillars of Eternity: The hugely funded kickstarter game that promised a return to the RPG glory days of the Infinity Engine, bringing on many of the same creative developers from those glory days as well. Kickstarter is an interesting beast, as it both allows for otherwise impossible ideas to sprout while also filling supporters with the dread that these very dreams and hopes could be crushed by a promise broken. Which is exactly why it’s so damned refreshing to see that Pillars of Eternity turned out to be one project that actually fully delivered on what was promised.

Posted by Matthew Figueira - 08 Apr 2015

Have you ever wondered what it’d be like to be a king/queen of a bustling kingdom? Have you thought about keeping your townsfolk happy, or imagined the admin of dealing with daily riots? Perhaps you’ve pondered conquering your neighbours and beyond, plundering the land and cementing your name as one that should be directly associated with fear. All of the above is possible in Goodgame Empire – provided you have lots of time to spare… or a particularly fat credit card.

Posted by Darryn Bonthuys - 07 Apr 2015

When it comes to shooting, looting and facing some of the biggest and baddest monsters outside of a traditional RPG, no game has managed to craft that formula better than Borderlands. While the original game was some good ol’ creative fun with some new ideas, it’s the sequels and DLC that gave Gearbox their biggest hit ever. A few years on, and the series is jumping onto a new platform. And Borderlands: The Handsome Collection is a fantastic example of how to add value to an older product. It’s a prime example of how not to handle porting such a game over.

Posted by Umar Bastra - 02 Apr 2015

Life is Strange episode 1 introduced us to the supernatural tale of Max Caulfield, who despite her seemingly normal appearance, has the ability to rewind time. After 5 years of being away from her hometown she returns to see that while things seem fine on the surface, the town of Arcadia Bay has many secrets, and Max is the only one that has the power to uncover the truth and stop an impending disaster. Episode 1 was a great introduction into the world of Life is Strange and it did a fantastic job of establishing its characters and their everyday interactions. Episode 2 looks to build on top of that great foundation, and for the most part, it succeeds in doing that.

Posted by Alessandro Barbosa - 31 Mar 2015

Nvidia cleaned house late last year with the introduction of their two Maxwell cards, the GTX 970 and GTX 980. Since then the Green team has pushed out another 900 series card, as well as a brand new flagship in the form of the recently launched Titan X. The GTX 980 has been knocked from its perch, but it doesn't mean it's out for the count just yet. The GTX 980 is still there to deliver lighting fast performance at a third of the Titan X's cost - but is it enough to beat its real market competitor?