PC Gaming

Posted by Darryn Bonthuys - 24 Oct 2014

We’re entering that time of year where all the biggest and blockbusteriest games are on their way. While money doesn’t always guarantee success, it certainly does help and you’ll most likely be hard-pressed to find a game that actually gets downright slammed by all the critics. That doesn’t mean that 2014 hasn’t had some bad games so far. Hell, it’s had some of the very worst games ever released actually. Here’s a look at the games that smelt like Batman Forever.

Posted by Darryn Bonthuys - 24 Oct 2014

These days, it’s easier to outsource game testing to your consumers than it is to the hive of despair and misery known as QA. It’s free, developers can actually find out if their game can handle thousands of people playing it and have it ready for launch day. You know, unlike that other game. You know the one I’m talking about. The alpha for Evolve kicks off next week. Here’s what you’ll need in order to handle it.

Posted by Alessandro Barbosa - 23 Oct 2014

I only jumped onto the Civilization bandwagon recently with Civilization V, but that hasn't prevented me from getting ridiculously excited about Beyond Earth. The series is leaving the green field of earth and setting out to break ground on new planets with this year's sequel. Is it an entry that fans simply have to pick up?

Posted by Zoe Hawkins - 23 Oct 2014

When Firaxis announced Civilization: Beyond Earth, it got many fans excited. Players imagined the addictive, replayable nature of previous Civilization games combined with the unknown of science fiction and outer space. Could Beyond Earth live up to expectations? Well, mostly yes.

Posted by Geoffrey Tim - 23 Oct 2014

What’s your favourite GTA game? I’m not the series’ biggest fan, but if I had to pick one, it’d probably be Vice City. something about the setting, and the cheesy 80’s music just resonates with me. For most though, if it’s not the newest GTA V, it’s likely GTA San Andreas. And it looks like it’s coming back.

Posted by Zoe Hawkins - 23 Oct 2014

Okay, maybe not exactly, but this new interactive experience might at least give you a taste of the game in a weird way. It's basically just a series of point and click rapid adventures, one released already and the rest coming soon. However, it certainly sets the tone for the game.

Posted by Alessandro Barbosa - 23 Oct 2014

Viva la revolution! Assassin's Creed Unity is finally tackling one of my favorite historical periods, The French Revolution. It's recreating Paris with a stunning amount of detail too, but that could mean my PC is on for a revolution of it's own in order to get things running.

Posted by Matthew Figueira - 22 Oct 2014

One of the first racing games I ever played gave me vehicles that weren’t even bound to the ground. I’m of course talking about Wipeout. That futuristic racer was a ton of fun back on the original PlayStation, and the later iteration on the PlayStation 3, Wipeout HD, was rather good too. If you’ve missed out on that franchise because REASONS, there is something similar on PC now. Quantum Rush: Champions has hit Steam Early Access.

Posted by Zoe Hawkins - 21 Oct 2014

It's a big deal to cross a million sales in general, but particularly in the indie world. With smaller budgets and quicker development times (in theory), a million sales means that the developers have made real money, and gotten some serious attention. Two games recently crossed that milestone, making it a good week to be an indie.

Posted by Geoffrey Tim - 21 Oct 2014

Dedicated servers are an important element in the longevity of any multiplayer game. The last Call of Duty, Ghosts, had a hybrid server system using both listen and dedicated servers. It didn’t work very well – and is at least one of the reasons COD Ghosts’ userbase has dwindled. Could Advanced Warfare make up for those sins? Maybe.

Posted by Alessandro Barbosa - 21 Oct 2014

If you're like me, then it's a good time to start looking at PC upgrades. I already have my eyes on a nice GTX 970 to replace my old, 500-series Fermi card. Nvidia has worked some magic with their GTX 970, and now Gigabyte is taking all that power and making it really, really small.

Posted by Matthew Figueira - 21 Oct 2014

I was but a young lad, just 10 years old, when Half-Life was released. I honestly don’t remember how I found out about the game, or how it ended up on my PC. I do remember one thing distinctly at least, it was the most impressive game I had ever played. As a kid, meeting those headcrabs for the first time with nothing more than a crowbar was beyond terrifying. Black Mesa was just begging to be explored though, and I pushed on. What is it about the game that makes it so special? This documentary attempts to explain the Gordon Freeman phenomenon.

Posted by Geoffrey Tim - 21 Oct 2014

I’m busy playing through Shadow of Mordor at the moment, and I quite like it. I think the brutal and rewarding combat’s excellent, the Nemesis system is genius and I love how each orc has an element of individuality. Beyond that though, I feel there’s something missing – something I can’t quite put my finger on. Still, I’m rather enjoying killing and/or branding everything I can get my grubby ranger hands on in Mordor – so I’m glad to see it’s doing pretty well. Maybe.