Remember in the older days of gaming, where you could unlock extra content by playing for it, not paying for it? From a gaming standpoint, that was fantastic. From a business standpoint, that was downright stupid. Hell, as the Joker once said, if you’re good at something never do it for free. We’ll most likely never ever see expansive content for free again in gaming. But these five pieces of DLC were worth the extra cash.
WWE games were starting to get stale, they were starting to feel more repetitive than a best of 7 match between Goldberg and Gillberg, under the stewardship of THQ. After that company dissolved however, 2K Games picked up the franchise, and injected some much needed new blood back into the series. It wasn’t perfect, but for a fresh start it was most certainly headed in the right direction thanks to some superb rekindling of classic memories. And this year, expect WWE 2K15 to focus on kicking even more ass this year, thanks to the new 2K Showcase mode.
I don’t think that there is anyone here who has not played at least one Prince Of Persia game. Whether it was the classic platformer, the revived Ubisoft version or that bizarre 3D incarnation of the game from 1998, Prince Of Persia has been one of the longest-running franchises out there. And my oh my, how it has grown.
Last week we introduced you to the Evetech Lagzatron 3000, the beauty that would serve as our new test bench for testing PC hardware. Before starting with any of that we needed a standard, vanilla benchmark to have something to compare future tests to, and prove that we kind of know what the hell we're doing. So how did everything turn out?
Whether it be poor word of mouth, a bad advertising campaign or general apathy, there are a ton of great games which get lost in the second-hand shelves of time. Games that should have been more prolific, titles that should have had sequels rushed into development by now. We’ve gone throughthroigh several shelves at a dodgy Cash Crusaders uncovering such games over the weekend. Here are five games that got a raw deal.
Vroom vroom! I may be an enormous hazard on the road with the driving skills of a quadriplegic tortoise, but even I know a solid racing franchise when I see it. Gran Turismo was one of the first games of the modern console generation to really push the envelop on not only creating great cars, but vehicles that behaved as realistically as possible. And my oh my, how the franchise has grown over the years.
If you’re a regular visitor (and I’m sure most of you are) you would’ve probably noticed that we’ve been doing a lot more hardware reviews lately. Stuff like headphones, keyboards and mouses. You know, the stuff that goes on your desk to help you enjoy the best of what Master Race gaming has to offer. What’s that? When are we going to start looking at the really juicy, meaty hardware that makes that type of gaming possible? Well, right now actually.
So you’ve got a great game. Reviewers love it, you haven’t had to bribe any industry people to be positive over your product and early audience tests have revealed that people are excited. Well hold your horses, because there’s still a chance that your game could be a bigger flop than Waterworld. We’ve seen plenty of great games undone by terrible sales, lukewarm numbers that killed any chance for a sequel. Here’s five such games to paint a bleak picture with.
My biggest surprise of E3 was Middle Earth: Shadow of Mordor. It earned the surprise award from us and was seriously impressive during our hands-on preview. I am chomping at the bit to play more during Gamescom, but I realize some of you aren't convinced. Here's why you should be.
You’ve already heard what Gavin has had to say regarding the early taste of Destiny. You’ve probably already ignored him, because what do Liverpool supporters know, amirite? I had a blast playing Destiny this weekend, an experience that I documented and went over. Here’s five things from the recent beta that impressed me, because you can totally trust a guy who has no strong feelings one way or the other to your favourite football teams.
Seven years. In video game terms, that’s a lifespan that is equivalent to a sneaky fart in an elevator. And yet in such a short amount of time, Ubisoft has managed to create one of the biggest franchises on the planet. Games, books, comics, action figures and more have been born out of Assassin’s Creed. And over the years, it has evolved into something magnificent.
Fatalities are to Mortal Kombat what a fat child is to a chocolate company: Absolutely pitiful without it. Having been around for two decades now, Mortal Kombat has carved a bloody niche in the gaming industry with solid kombat that is bolstered by gruesome finishing moves. Not all Mortal Kombat fatalities have been brilliant however. In fact, some of them have been downright daffy. And these five are the worst of the lot.
Samsung is primarily a technology company, and not the first thing that’ll pop in to your head when somebody starts talking about higher end, enthusiast imaging equipment. That could start changing with the introduction of the frankly excellent NX30; a smart camera that perfectly straddles the line between enthusiast tech, and enthusiast imaging.
Microsoft may not have as many exclusives under their belt as Sony or Nintendo, but one thing they do have is a game franchise in the form of Halo. Since 2001, Microsoft, Bungie and the successor studio 343 Industries have been releasing Halo games, with would be competitors looking to earn the title of Halo. That’s a 13 year history, one that has seen the game evolve over the years.
Don’t make me angry. You wouldn’t like me when I’m angry. That’s a line that is often uttered by the Hulk, usually before he transforms into a green-skinned steroid rage monster and smashes stuff up like a boet in a shop that has run out of Tapout T-shirts the day before an EFC Africa pay-per-view. But he’s not the only Hulk around. Say hello, to the Red Hulk.