Features

Posted by LG Community - 26 Sep 2014

One of the bigger Kickstarter success stories as of late, happens to be Planetary Annihilation. Here’s a game which pitched itself using a hook reminiscent of a classic Invader Zim episode, got funded and then some. Now it’s out, and it’s time to review it. The only problem however, is that I’m too damn busy with other reviews right now, and as a game journalist, intrinsically wrong about everything according to Reddit and 4Chan. So it was time for a different strategy.

Posted by Darryn Bonthuys - 25 Sep 2014

When it first launched, Disney Infinity was the first real rival to Activision’s Skylander franchise in the toys to life market.Combining a simple single-player mode with a comprehensive toybox mode, the game wasn’t perfect but the foundation was solid. This year sees the Marvel universe of heroes and villains invade that toybox, bringing amazing, avenging and galactic guardians to the mix. And it’s a move that has resulted in a far better game.

Posted by Darryn Bonthuys - 25 Sep 2014

Loot makes the world go round. It’s that quest for a gun with mighty numbers that can out-number the guns of anyone who stands against you, that can make a game so appealing. Borderlands 1 and 2 had this theme in common, as a bazillion guns awaited players on the planet of Pandora, provided that they could survive long enough to claim them. And the Pre-sequel is going to fill in plenty of gaps between those two games. Here’s what we learnt this week in an interview with two of the game's development leads.

Posted by Lazygamer Staff - 19 Sep 2014

Over seven years, there were a lot of games released on the Xbox 360. Hell, a ton more are still on the way, as this console still has some strong legs underneath it that can it carry for a year or two more. Franchises were born, series were retired and various smaller games made an impact on that console. But these are some – a mere sliver – of  the ones that mattered most.

Posted by Lazygamer Staff - 18 Sep 2014

Welcome back to part 2 of our look back at the history of Xbox. By now, you’ve probably read part one and will want to read it again. That’s ok, that’s cool, we’ll wait for you. The Xbox One launches locally on September 23, and we’ve already covered the foundation that the very first console laid down when it launched in 2001. But it was the Xbox 360 that proves that Microsoft could stand with the big boys, and make gaming even more mainstream. Let’s put our hands on our hips, jump to the left and travel back in time.

Posted by Darryn Bonthuys - 18 Sep 2014

If you’re reading this, then the embargo for Disney Infinity 2.0 has most likely lifted, and reviews are pouring in for the Marvel-centric upgrade to that game. Last year saw the debut of Disney Infinity, and while it wasn’t perfect, the potential to grow was most certainly there. And all I can say is, make mine Marvel.

Posted by Lazygamer Staff - 17 Sep 2014

Before the local release of the PlayStation 4, we featured a series of articles looking into the history of PlayStation – so why not give it another go on the eve of the Xbox One’s local release? Let’s take a brief look at the history of the console that started it all for the Xbox brand.

Posted by Geoffrey Tim - 15 Sep 2014

Bungie’s Destiny is one of the more hyped and marketed games in recent history, joining the likes of Titanfall and Watch Dogs. It’s the first game the studio’s made since it created Halo; the game that redefined the shooter experience on consoles. Destiny was meant to change things, to redefine the genre anew. Unfortunately, like those games, it fails to live up to the hubbub its created.

Posted by Darryn Bonthuys - 15 Sep 2014

The Arkham Knight! A foe that can match the Batman both physically and mentally! A menace equipped with his own army, gadgets and an axe to grind against the dark knight. The Arkham Knight is a brand-new foe, with an identity that is somehow tied into the events of the previous Arkham games. But who’s really hiding underneath that mask? We’ve got a list of the usual suspects, and we’re taking all the bets we can before the cops shut us down.

Posted by Darryn Bonthuys - 11 Sep 2014

I generally go for video games that are all about escapism. Games that put me in the shoes of a character that could not exist in any one time or place ever, because reality loves harshing on your mellow fantasy. So naturally, I have a deep love for Devil May Cry.

Posted by Zoe Hawkins - 11 Sep 2014

I'm not sure that I can keep track of all the letter and number combinations for phones these days. iPhone is easy, at least, sort of. But all the Android phones are coming out in new lines and styles - it can be hard to keep them straight, or know which one is best. I've played with the Sony line of products, and while they're launching new ones at the end of this year, here's how the current range shapes up.

Posted by Darryn Bonthuys - 08 Sep 2014

For as long as there have been games, there have been video game pirates. The software swashbucklers have long been a thorn in the side of many a publisher and developer, forcing such companies to resort to some creative methods of enforcing digital copyright protection. And uPlay, the bane of any customer who actually bought a game. Still, with the Sims 4 taking a unique approach to enforcing their right to free and fair trade,w e decided to take a look at five other innovative methods of keeping pirates away from playing popular game over the ages.

Posted by Darryn Bonthuys - 04 Sep 2014

I wonder how different gaming would have been, had Wolfenstein 3D not popped up. Here was a game that took a then brand-new idea of putting players in the boots and perspective of a character, and ran wild with it. Of course, this wasn’t the first Wolfenstein game, nor would it be the last.

Posted by Darryn Bonthuys - 02 Sep 2014

Have you ever read a comic book, and thought to yourself what would happen if events had been different? What if Batman wasn’t mentally unbalanced? What if Spider-Man wasn’t a whiny bug during the clone saga? What if Galactus ate more Twinkies? Decades ago, Marvel hit on that idea, with their monthly What If series of comics that asked more intelligent questions and examined the ramifications. And out of hundreds of issues, these five are great examples of twisting continuity into something else.

Posted by Darryn Bonthuys - 01 Sep 2014

There’s a certain sting to realising that not only have you spent years waiting for a game to be released, but that all the time was for nothing when it’s announced that said title has been cancelled. The gaming landscape is littered with such examples, from Highlander through to The Last Guardian. For reals, that game is never going to be released and we’ll see Max Payne vs Alan Wake before Sony ever confirms that sad truth. Here’s five more games which aren’t arriving. Ever.