Features

Posted by Geoffrey Tim - 15 Sep 2014

Bungie’s Destiny is one of the more hyped and marketed games in recent history, joining the likes of Titanfall and Watch Dogs. It’s the first game the studio’s made since it created Halo; the game that redefined the shooter experience on consoles. Destiny was meant to change things, to redefine the genre anew. Unfortunately, like those games, it fails to live up to the hubbub its created.

Posted by Darryn Bonthuys - 15 Sep 2014

The Arkham Knight! A foe that can match the Batman both physically and mentally! A menace equipped with his own army, gadgets and an axe to grind against the dark knight. The Arkham Knight is a brand-new foe, with an identity that is somehow tied into the events of the previous Arkham games. But who’s really hiding underneath that mask? We’ve got a list of the usual suspects, and we’re taking all the bets we can before the cops shut us down.

Posted by Darryn Bonthuys - 11 Sep 2014

I generally go for video games that are all about escapism. Games that put me in the shoes of a character that could not exist in any one time or place ever, because reality loves harshing on your mellow fantasy. So naturally, I have a deep love for Devil May Cry.

Posted by Zoe Hawkins - 11 Sep 2014

I'm not sure that I can keep track of all the letter and number combinations for phones these days. iPhone is easy, at least, sort of. But all the Android phones are coming out in new lines and styles - it can be hard to keep them straight, or know which one is best. I've played with the Sony line of products, and while they're launching new ones at the end of this year, here's how the current range shapes up.

Posted by Darryn Bonthuys - 08 Sep 2014

For as long as there have been games, there have been video game pirates. The software swashbucklers have long been a thorn in the side of many a publisher and developer, forcing such companies to resort to some creative methods of enforcing digital copyright protection. And uPlay, the bane of any customer who actually bought a game. Still, with the Sims 4 taking a unique approach to enforcing their right to free and fair trade,w e decided to take a look at five other innovative methods of keeping pirates away from playing popular game over the ages.

Posted by Darryn Bonthuys - 04 Sep 2014

I wonder how different gaming would have been, had Wolfenstein 3D not popped up. Here was a game that took a then brand-new idea of putting players in the boots and perspective of a character, and ran wild with it. Of course, this wasn’t the first Wolfenstein game, nor would it be the last.

Posted by Darryn Bonthuys - 02 Sep 2014

Have you ever read a comic book, and thought to yourself what would happen if events had been different? What if Batman wasn’t mentally unbalanced? What if Spider-Man wasn’t a whiny bug during the clone saga? What if Galactus ate more Twinkies? Decades ago, Marvel hit on that idea, with their monthly What If series of comics that asked more intelligent questions and examined the ramifications. And out of hundreds of issues, these five are great examples of twisting continuity into something else.

Posted by Darryn Bonthuys - 01 Sep 2014

There’s a certain sting to realising that not only have you spent years waiting for a game to be released, but that all the time was for nothing when it’s announced that said title has been cancelled. The gaming landscape is littered with such examples, from Highlander through to The Last Guardian. For reals, that game is never going to be released and we’ll see Max Payne vs Alan Wake before Sony ever confirms that sad truth. Here’s five more games which aren’t arriving. Ever.

Posted by Darryn Bonthuys - 28 Aug 2014

With PlayStation and Xbox consoles everywhere, it’s easy to forget just how damn hard it was to actually have gaming devices in this country. Most times, folks had to import them, a costly venture and an option that wasn’t open to people with more normal revenues of income. But of there’s one console maker that was always present, it was Sega. From Master System to Dreamcast, Sega made some fantastic hardware.

Posted by Geoffrey Tim - 27 Aug 2014

As you all probably know by now, Zoe just will not shut up about Shadow of Mordor, the upcoming Lord of the Rings game from developer Monolith and publisher Warner Bros. Interactive. She seems to be of the impression that it’s rather good, and that it will finally give LoTR fans the game they deserve.

Posted by Darryn Bonthuys - 26 Aug 2014

When adventure games took off in the early 1990s, they were cartoonish, fanicful flights of light-hearted adventure. Not that there was anything bad with that, but those games weren’t exactly stretching the medium to create adventures with a more mature nature. And then along came Gabriel Knight. It wasn’t just your average point ‘n click game. This was an adult take on the genre, with a mystery to solve, memorable characters who felt disturbingly real and a New Orleans style dripping with voodoo culture.

Posted by Darryn Bonthuys - 21 Aug 2014

I like to imagine that 1998 was the year that gaming got a wake-up call. It was the year when Metal Gear Solid arrived, and it showed the industry that the video game platform could easily be used to tell a story that was bigger than anything that Hollywood had done. It was a game set a benchmark that year. And since then, it has spawned one hell of a franchise.

Posted by Darryn Bonthuys - 18 Aug 2014

We’re in the tail-end of the year right now. E3 is but a distant memory, while Gamescom has come and gone without revealing anything that was exactly new. What’s left for this year, are games that we’re all well aware of. And that means that several games which are stuck in development hell, won;t be escaping anytime soon. Here’s four such games which will make you rage and not go quietly into the comments section.

Posted by Darryn Bonthuys - 14 Aug 2014

Way back when gaming was starting to get really big in a cinematic way, the titles on offer were all about shooting, looting and doing some more shooting. Sometimes on the loot. Stealth games weren’t exactly high up on the agenda for various developers, even after Metal Gear Solid had proven that covert espionage action could be quite profitable. And then Hitman came along, to prove that barcode tattoos on the neck were quite cool after all.

Posted by Alessandro Barbosa - 13 Aug 2014

Microsoft’s conference at Gamescom yesterday was another great showing. They had tons of blockbuster games, focusing primarily on some of the exclusives that are headed to Xbox in the near future. Who would’ve guessed the internet would be in such uproar over one of those titles?