Paladin
Power: Reinforce – Summon a 1/1 Silver Hand recruit
Whereas some classes seek to end a battle as quickly as possible, the Paladin is perfect at prolonging conflict, while bouncing back from major attacks with well-rounded minions and abilities. Thanks to Divine Shield, the Paladin can summon minions early on without needing to worry about charge, as his minions will be cloaked in shields that negate at least one attack.
Couple that with Taunt cards, and you can create an army on your field which can take your best shot and still keep standing, waiting for their turn to attack. While cards such as Redemption are in play, minions can return from the dead for another stab at victory, before the Paladin reinforces that minion with extra health and Divine Shield.
What really makes the Paladin dangerous however, is his habit to heal up any damage sustained during battle, bringing him back to peak condition and ready to battle once again, this time against a player who has possibly exhausted their arsenal in an attempt to wear him down. Cards such as Consecration can pave the way past enemy minions, while a risky strategy of playing Wild Pyromancer and then Equality while Redemption cards are in play can create one massive gamble of a chance to end a round in one fell swoop.
Cards
Mage
Power: Fireblast – Players can shoot a fireball to anyone and anything on the field. Can also surpass Taunt conditions.
Spell power baby! When it comes to attack, the Mage is one of the best classes out there and a character that newcomers will get to experience first in Hearthstone. The Mage is all about the magic, as they can bring down all manner of elemental damage from a distance without endangering their minions, while also turning the tide of battle by clearing the field of danger before going in for the attack.
The real trick however with the Mage, is that their minions can buff those spells up considerably, dealing big damage in single turns. Thanks to their versatile spells however, Mages can also form tight barriers against attack, thanks to cards such as Flamestrike that can clear a field or Ice Barrier keeping opponents from attacking.
While the Mage has a weak hero power, this blast can be be used to power up several cards that react to attack, something ideal when you consider that Jaina only deals 1 damage with her power. Players will need to keep an eye on their mana however, as the Mage plays cards that depend more than anyone else on that output.
Players who go up against the Mage will also need to deal lots of damage quickly, as suffering constant spell attacks and having around 10 health or less can end to a match being over very quickly with no chance of a comeback due to the high damage spells that the Mage might draw. Pyroblast is an exceptionally dangerous spell to watch out for, while Polymorph can turn your fiercest minion into a cuddly sheep when you need it most. Always treat your minions like they only have on turn to be effective, when confronting the mage, as swarming tactics are rather useful.
Cards
Warlock
Power: Life Tap – Draw a card, take two damage.
And last but not least, the Warlock. Who wants to play as this masochistic class, huh? I mean, most of his cards deal damage to him, instead of the opponent! Lame! SUXXORZ!
The thing is, in the experienced hands, the Warlock is one of the strongest classes around. Those masochistic abilities allow the Warlock to get a card advantage early on, allowing him to sacrifice cards as needed in order to summon powerful monsters such as Soulfire and Succubus early on.
The BDSM play-style works wonderfully in conjunction with the Lord Jaraxxus card, who’ll throw your Warlock some HP bones when his health dips below 15, not to mention the fact that Lord Jaraxxus happens to be a mighty card on its own, making it an ideal strategy for games that go on for a while.
Warlocks are essentially a class of character that become particularly fearsome when the game enters these late stages, with Life Tap opening up new strategies in conjunction with cards such as Drain Life, Void Terror and Sacrificial Pact: molten Giant. Like a cornered rat, the Warlock is at most dangerous when all the odds are against him, but don’t count him out of an early game victory either.
Blood Imp, Flame Imp, Succubus and Pit Lord can create devastating early round counters, while cards such as Power Overwhelming and Demonfire can buff an attack to ludicrous levels and end a round quickly.
Make no mistake, it’s all or nothing with the Warlock, as that class favours a high risk and high reward style of play. But that gamble has a good chance of paying out beautifully.
Cards
[button link=”https://www.criticalhit.net/pc-gaming/hearthstone-heroes-of-warcraft-tips-and-tricks/” size=”large”]Back to the beginning![/button]
Last Updated: January 22, 2014
Brian Murphy
January 22, 2014 at 15:33
Here’s a tip, if you’re not already addicted to WoW, try heroine, it’s easier to give up!
Kensei Seraph Moe Ninja
January 23, 2014 at 08:35
Lol.
nenejr
February 18, 2016 at 20:50
This is great tips
Warcraft card hack
http://crazyshare.net/17915
Gareth L (That Guy)
January 22, 2014 at 15:40
Darryn, wow. Great job man!
VampyricSquirrel Monk
January 22, 2014 at 15:46
Wow, this is pretty impressive and in depth… nice one D
Jan-Adriaan Korff
January 22, 2014 at 15:56
“A noble spirit embiggens the smallest man.”
Theo Steenekamp
January 22, 2014 at 15:56
Warlock Pic is a pic of Garrosh:P
Unavengedavo
January 22, 2014 at 15:57
Since when is Gorrash Helscream a Warlock?
The D
January 22, 2014 at 16:06
Our backend code is giving us all kinds of grief today, so I do apologise. We’ll have it sorted it soon. Hopefully.
VampyricSquirrel Monk
January 22, 2014 at 16:40
Since Darryn told him to be one… who knows why he listened.
VampyricSquirrel Monk
January 22, 2014 at 16:42
Also most of the cards under the Warrior section are Warlock abilities…
Exalted Overlord Geoffrey Tim
January 22, 2014 at 16:43
*Should* all be fixed now.
Unavengedavo
January 22, 2014 at 16:46
Sheesh… I suspected that something must have broken… It’s just fun blaming it on Darryn and was in no way meant as a serious comment 😛
Sir Rants A Lot Llew. Jelly!!!
January 22, 2014 at 20:16
Mine won’t work 🙁 play button stays greyd out
Brett Gunter
January 22, 2014 at 22:02
I think it needs an invite like the dota 2 open beta did. Anyone chance anyone could invite the us?
Sir Rants A Lot Llew. Jelly!!!
January 23, 2014 at 07:20
No. It is playable at work. But if I copy the client across to my home PC and try launch it with the exe, it simply crashes to desktop. Trying to launch it from the launcher is impossible coz it’s grey. So there is some strange problem. The forums are full of this
Brett Gunter
January 23, 2014 at 08:09
Hmmmm, odd things do appear to be happening (beta after all) as this morning I can finally click the play button 🙂 Hope yours come right dude.
Kromas
January 23, 2014 at 07:23
Dammit I am trying my best to stay away from anything warcraft related.
Kensei Seraph Moe Ninja
January 23, 2014 at 08:41
Charge seems to work like haste in MtG and allows a creature to attack the turn it is played, right?
Also most of the cards on pages 2 & 3 don’t embiggen when clicked.
UltimateNinjaPandaDudeGuy
January 23, 2014 at 13:20
Tip: Don’t play this
Trick: Go outside and make friends
FYI I already have friends since I play DOTA2 heuheuheuheu
Smørbrød
April 16, 2014 at 15:09
This game is so fucked up…… I won 2 out of 36 games.
Hope they balance it so we can meet players with same cards not superior cards vs shitty! It should be about skills not who got the best cards to play with.
Frank Bechstein
September 27, 2014 at 19:00
Also a good way to improve your Hearthstone game is to track your wins and loses with the HS Progress Tracker.
This awesome tool improved my game a lot.
http://www.gamer-site.de/hearthstone-progress-tracker/