Author: Geoffrey Tim

Posted by Geoffrey Tim - 02 Sep 2014

No Man’s Sky is a terribly ambitious game in the vein of Elite and its sequels – it's all about exploration in an unbelievably vast, procedurally generated world, or indeed, multitude of worlds. Still, it’s generating a lot of confusion. Redditor vyper248 wants to put an end to much of that confusion, and has compiled just about every little bit of info on the game you need to know, from a variety of sources.

Posted by Geoffrey Tim - 02 Sep 2014

I don’t have much of a sweet tooth; desserts and other sugar-laden confectionary are far less likely to get a rise out of me as much as a savoury snack – but every so often I get a craving for something sweet. And if there’s any one sweet thing that ignites the fires in my belly, it’s custard. Yes, that beautiful blend of dairy, eggs and sugar gets my taste buds all wet.

Posted by Geoffrey Tim - 02 Sep 2014

I’m excited for Assassin’s Creed Unity for a number of reasons. I like that the game is decidedly more difficult than previous ones, with combat actually offering a challenge. I like that there’s an actual focus on stealth – and as an Assassin you’ll actually have to skulk in the shadows. Most of all, I like that the game actually wants you to explore the city it’s set in.

Posted by Geoffrey Tim - 02 Sep 2014

By all accounts, The Last of Us is a pretty good game. I liked it, and I liked it even more when it was remastered for the PlayStation 4. It still had its issues but with the magic afforded me by foresight, I knew to expect them and not be let down by little world and immersion-breaking quirks. It seems quite a number of new PlayStation 4 owners think its a good game too; over a million copies of the thing have been sold to date.

Posted by Geoffrey Tim - 02 Sep 2014

Evolution Studio’s PlayStation 4 exclusive racer DriveClub is currently in very closed beta. With a beta of that nature, it means there are a number of non-disclosure agreements in place, making it somewhat illegal to share pictures and videos of the game as it currently stands. Naturally, that hasn’t stopped people from sharing media from the game. Here are some leaked videos, showing the game in action.

Posted by Geoffrey Tim - 02 Sep 2014

You may have heard the story about the most recent bout of Swatting; the frankly stupid prank where people who stream games have their homes or offices raided thanks to idiots who convince authorities that said locations are dens of domestic terrorism or wayward hostage situations. The last one made big news because it was captured thanks to Twitch streaming, showing Counter Strike streamer Jordan "Kootra" Mathewson handcuffed and manhandled by police.

Posted by Geoffrey Tim - 01 Sep 2014

I was not expecting to like Mortal Kombat X nearly as much as I did. As a predominantly Street Fighter player, I found the last Mortal Kombat, as good as it was, a little on the clunky side. Fighters moved with too much weight and too little grace and speed. That’s not quite the case with MKX, which is fast, fluid and has been on my mind since I played it at Gamescom.

Posted by Geoffrey Tim - 01 Sep 2014

Weellll sort of. Instead, you can play as a doppelganger bodyguard surgically modified to look, sound and act just like Handsome Jack. Yay! But only if you buy the game’s DLC, or gobble up its newly announced Season Pass. Ugh.

Posted by Geoffrey Tim - 01 Sep 2014

I have had it up to my eyeballs with the deluge of remastered and remade games this generation. Mostly, it has to be said, because they’re largely all games that were only released in the last generation, and for most of us are still rather fresh in our memories. Yes, I understand that I’m not the target market for these remakes, but they still seem a little overbearing in their profusion. If remakes and remasters have to happen, I’d prefer they were of games from an age past.

Posted by Geoffrey Tim - 29 Aug 2014

Infamous: First Light brings you the mechanics and setting from Second Son, but wraps them up in a brand new adventure with a new protagonist and new powers. The hero - or anti-hero - this time is Abigail Walker, or Fetch as you may know her from Second Son. She’s the lady that unwittingly gave Delsin his neon tricks.

Posted by Geoffrey Tim - 29 Aug 2014

Nintendo had its first Direct since president Satoru Iwata came back from illness, and took the opportunity to announce a brand new pair of 3DS consoles. They may not have the best or cleverest names, but they’re awesome and I must have them. Both. Here’s what’s new about the New 3DS’.

Posted by Geoffrey Tim - 29 Aug 2014

For a long while, Konami’s Pro Evolution Soccer was the better game for football fundis than EA’s more polished, but less realistic FIFA. For the last few years, that position as a purists' simulator has faltered – but PES wants it back... and isn’t above taking pot shots at the competition.

Posted by Geoffrey Tim - 29 Aug 2014

For a while, it seemed like the next big thing in games would be companion gaming; games that would be made better by having a companion app on a tablet. Much of that excitement has gone away, with The Division being just about the only game on the horizon to really push that aspect. VR’s coming in the future, of course, but there’s no word on when that will be.

Posted by Geoffrey Tim - 29 Aug 2014

I haven’t played Titanfall for a long, long time. I had a ton of fun with the game when it was released everywhere but South Africa by fighting the system and playing it on Pc. It was a blast for about two weeks, and then other commitments pulled me away. Nothing’s drawn me back, and its new mode is unlikely to either.