Author: Geoffrey Tim

Posted by Geoffrey Tim - 16 Sep 2014

I had intentions of putting up some real food today – but those were shattered, much like Darryn’s hopes and dreams. Instead, given the serendipitous timing we have something else instead.

Posted by Geoffrey Tim - 16 Sep 2014

The big industry news at the moment is that Microsoft has forked out two and a half billion Dollars for developer Mojang and its cultural phenomenon, Minecraft. Thing is, they won’t be focusing purely on the Xbox version, nor will they be making any other versions go away. They’ll probably end up spending a lot of energy on the mobile ones.

Posted by Geoffrey Tim - 16 Sep 2014

In FIFA’s Ultimate team mode, Trade offers were a way for players to directly exchange items with one another, bypassing the need for the thing’s built-in auction system. that’s cool, as it allowed for a sort of barter system or for people to share items with friends. As is typical for this sort of thing though, it was abused by scammers. It’s now being yanked out of the game.

Posted by Geoffrey Tim - 16 Sep 2014

As we already know, GTA V is being remastered for the new gen consoles and finally coming in November. PC gamers, however, get to wait a few extra months before they too come to be annoyed by Trevor and his recklessness, and the overbearing repetition of the N word. Why must they wait so long? Rockstar has the answers.

Posted by Geoffrey Tim - 15 Sep 2014

Last week, it was rumoured that Microsoft would be purchasing the company responsible for the blocky phenomenon known as Minecraft. Today the Redmond company has confirmed that it now owns Mojang and its properties.

Posted by Geoffrey Tim - 15 Sep 2014

Bungie’s Destiny is one of the more hyped and marketed games in recent history, joining the likes of Titanfall and Watch Dogs. It’s the first game the studio’s made since it created Halo; the game that redefined the shooter experience on consoles. Destiny was meant to change things, to redefine the genre anew. Unfortunately, like those games, it fails to live up to the hubbub its created.

Posted by Geoffrey Tim - 15 Sep 2014

Alien: Isolation, the new survival horror game set in Ridley Scott’s frightful future has gone gold, meaning that it’s just about ready to ship. This time, instead of an all out-action game it dispenses with shooting and goes for hiding and survival. And though you’re able to wield and shoot guns…it’s something you may not want to do.

Posted by Geoffrey Tim - 12 Sep 2014

As you likely know, GTA V is coming to the new consoles in November this year, with a PC release scheduled for late January 2015. You also know that it looks quite a bit better than it did on those now ancient consoles. Here’s a closer look, thanks to a shiny new trailer from Rockstar.

Posted by Geoffrey Tim - 12 Sep 2014

Because games media is generally such a controlled thing with much of the news, reviews and previews being released by publishers and their PR, the entire industry is prone to falling to pre-release hype. A certain game was released recently that has more than a handful of gamers angry for being sucked in by the great big, swirling marketing vortex. It’s not the first and not the last game that many feel didn’t live up to its own hype.

Posted by Geoffrey Tim - 12 Sep 2014

The PlayStation 4 has been dominating the console hardware sales charts just about everywhere – even beating the Xbox One on its home turf. It’s a trend that’s continuing; the US’ NPD has released its August figures, and Sony’s console is the top selling gaming hardware in the US for the 8th month in a row.