Author: Geoffrey Tim

Posted by Geoffrey Tim - 12 Dec 2014

Alien: Isolation is one of my favourite games this year. I think it’s been given a bad wrap by some media outlets who may have been expecting a more action-packed experience. It was a tense, gripping experience that yes – is probably best experienced in shorter sessions. As I said in my review, I thought it a better sequel to Alien than James Cameron’s Aliens. It could be getting its own sequel. At least, developer Creative Assembly has been discussing it.

Posted by Geoffrey Tim - 12 Dec 2014

The usual selling point for consoles is the fact that each platform holder has a handful of first party games that are, and likely will forever be exclusive to those platforms. Sony has its Uncharted, God of War, Killzone et al, with Microsoft boasting Forza, Gears of War and Halo. They’re the sort of games that can get people to buy consoles. It seems that the third party exclusive is back on the rise.

Posted by Geoffrey Tim - 11 Dec 2014

For the last few weeks, I’ve been using a 4K monitor. For most people, there’s absolutely no reason right now to want to run anything at that resolution. Beyond the fact that 4K screens are ludicrously expensive, there’s a dearth of genuinely worthwhile 4K content. Yes, you could play games at that resolution, but there’s no single remotely affordable GPU to make 4K gaming a reality. In short, I don’t quite see the point in having a 4K display beyond design work. And yet, when Asus inevitably comes to cart away the PB287Q monitor atop my desk right now, I will shed quite a number of tears.

Posted by Geoffrey Tim - 11 Dec 2014

If there’s one thing I hate in fighting games, it’s console exclusive characters. It’s something Namco pulled last gen with Soul Calibur IV – with Star Wars’ Yoda bizarrely appearing in the Xbox 360 version, while PlayStation 3 owners got Darth Vader instead.  In Street Fighter X Tekken, the fat Mega Man was exclusive to PlayStation platforms. In the last Mortal Kombat, God of War’s Kratos was a bonus character in the PlayStation version of the game. It's stupid, because if the game gets picked up in the tournament scene, those characters end up being banned anyway. It doesn’t look like the same will happen in Mortal Kombat X.

Posted by Geoffrey Tim - 11 Dec 2014

Press weren’t allowed access to Ubisoft’s The Crew until the game was live. It’s been out for over a week now, so people are able to properly assess Ubisoft’s online, cross-country driving game. The Crew was released on December 2 for PC, PlayStation 4, Xbox 360 and Xbox One. Here’s what those who’ve played it think of the game.

Posted by Geoffrey Tim - 11 Dec 2014

Drive Club is a pretty fun game, and the new patch that adds in dynamic weather effects make it look rather incredible. Still, sentiment towards the game is resoundingly negative. The reason for that it is that two months after launch, the game still doesn’t quite work as it should. Things are mostly up and running, with challenges now online. If I were Sony and Evolution Studio’s, I’d be pretty embarrassed about the whole thing. And they are, considering DriveClub was meant to be a launch title.

Posted by Geoffrey Tim - 11 Dec 2014

No Man’s Sky is one of those game’s that is inconceivably large. The sheer scale of it is astounding. All players explore the very same universe, starting out at random spots on the edge, and try then to work their way to the middle, discovering new worlds as they go. Because it’s one connected universe, people have been asking about multiplayer, and if you’d be able to play with friends.  Speaking to Game Informer, Hello Games boss Sean Murray explained that the game’s scale makes traditional multiplayer a tad difficult.

Posted by Geoffrey Tim - 10 Dec 2014

I seemed to have missed (or purposefully ignored it, who knows?) it in my inbox, but it apparently it was important enough for Microsoft to send it through twice. Those great prices you saw in flash sales for the Xbox One? They’ll be sticking around until the day before Christmas, so if you want to get an Xbox One for cheap you can. the official price has dropped by R500, matching the $50 price drop we saw in the US.

Posted by Geoffrey Tim - 10 Dec 2014

Thanks to the lovely chaps at Sony Mobile South Africa and PlayStation South Africa, we’ve got our biggest prize ever to give away today. It’s a Sony Xperia Z3 – one of the very best smartphones on the market right now, and a PlayStation 4 – one of the best gaming machines ever. It’s going to one lucky winner, to make them have just about the best holiday period of their lives.

Posted by Geoffrey Tim - 10 Dec 2014

It was just a few weeks ago that an exploit in the 3DS was revealed, turning the nearly forgotten Cubic Ninja into a the key to unlocking the 3DS’ secrets – at least as far as homebrewed software is concerned. It resulted in copies of the game being sold for inflated prices all over the world. And now, with a simple update, Nintendo’s fixed at least one of the three exploits used in the hack.

Posted by Geoffrey Tim - 10 Dec 2014

There’s a great big petition on the internet right now – along with a couple of frankly godawful videos – calling for Anita Sarkeesian to be wrested from the development team for the Mirror’s Edge sequel. As of right now, there are nearly 40 000 signatures on the thing. That’s 40 000 people who’ve angrily signed a petition, without doing the most rudimentary fact checking.

Posted by Geoffrey Tim - 10 Dec 2014

  As a result of a petition, a pair of retailers in Australia stopped stocking Grand Theft Auto V. The reason for the petition was GTA V’s deplorable treatment of its digital women. TakeTwo’s uberboss, Strauss Zelnick responded to the curtailment in a reasonable way. Speaking in a presentation at BMO Capital Markets 2014 Technology & Digital Media Conference, Take-Two’s president Karl Slatoff had a little more fire in what he had to say.

Posted by Geoffrey Tim - 10 Dec 2014

Up until yesterday, the answer to that question was “probably.”At Gamescom, Microsoft announced that Lara Croft’s next grand adventure would debut exclusively on Microsoft platforms in 2015. The wording was particular; hinting that there was a timed exclusivity. It’s something Phil Spencer confirmed in interviews.

Posted by Geoffrey Tim - 09 Dec 2014

Though claims that mobile games would irreparably erode away the traditional games market were perhaps premature, there’s no doubt that many people are playing games on their mobile devices. With devices like Sony’s Xperia Z3, you could even be playing your PlayStation 4 games remotely – but sometimes when that’s not feasible, you’ll want to play games made for your phone. Here are five of my current favourites.