Author: Geoffrey Tim

Posted by Geoffrey Tim - 21 Nov 2014

Call of Duty: Advanced warfare is out, and is a pretty decent game. Or at least, it would be if it wasn’t bloody broken. Analysts have said that it wouldn’t reach Ghosts sales, while Activision’s said that’s doing rather well. In its first week, Advanced Warfare was, according to Activision, outselling Ghosts. I think though, that all the reports of lag and broken multiplayer may have cut off its tail. In a new press release, Activision has detailed how well the series has sold as a whole, obfuscating  Advanced Warfare’s actual sales.

Posted by Geoffrey Tim - 21 Nov 2014

If there’s one gaming platform that the kids of today really miss out on, it’s arcades. Yes, there are still a few machines at entertainment centres, hidden among the weird ticket-dispensing games that hark back to those times when a 50c coin (or a 20c coin, if you’re sufficiently old enough) was your gateway to a good time. They’re one of the reasons I love videogames, and I remember much of my youth was spent looking for good home console and Pc ports of great arcade games. These days, they’re redundant, because you can get better gaming experiences at home, but they’re an aspect of gaming I really miss.

Posted by Geoffrey Tim - 21 Nov 2014

A group of hackers – the same claiming responsibility for the recent World of Warcraft DDoS – now claims to be in possession of a couple of million accounts from a wide range of social media, gaming and other online services, including 2K games, PlayStation Network and Windows Live.

Posted by Geoffrey Tim - 20 Nov 2014

I don’t have any fundamental problems with DLC. It can, and often is used to expand the life of games and make them better; when it’s not used to nickle-and-dime consumers, that is. One bit of DLC that I do hate is when fighting games segregate their player bases by adding paid-for characters. For whatever reason, that sort of thing gets right up my nostrils; probably because I’ve been playing fighting games for forever, and think extra characters should be earned and unlocked. The DLC tactic is one that won't be happening in Super Smash Bros.

Posted by Geoffrey Tim - 20 Nov 2014

It may not be as broken as that other open world Ubisoft game, but that doesn’t mean it’s free from issues. Far Cry 4 is out, and it has a few problems.  – particularly on the PlayStation 3 and a PC. Ubisoft is aware of them, and plans to fix them all in the next update. Here’s what you can expect from the next major update.

Posted by Geoffrey Tim - 20 Nov 2014

Grand Theft Auto is making the news all over again, thanks to its brutal violence and general,  lasciviousness now available to be experienced in the first person. It makes the wanton killing that much more visceral, and the first-person blow jobs and sex with prostitutes just that much sleazier. As is expected, it’s drawing a bit of moral outrage. speaking on Bloomberg, Take Two boss Strauss Zelnick has defended the game’s particular brand of awfulness.

Posted by Geoffrey Tim - 19 Nov 2014

Didn’t win Assassin’s Creed Unity? Maybe you can win a copy of Ubisoft’s not completely broken open world shooter instead. I’ve rather enjoyed my time in Kyrat, and plan to spend many, many more hours liberating outposts, hijacking radio towers and skinning just about every animal the region has to offer. You can win a bunch of Far Cry stuff, along with a copy of the game on your platform of choice. As long as that platform isn’t PC. Here’s how.

Posted by Geoffrey Tim - 19 Nov 2014

Assassin’s Creed Unity may be a buggy mess, but underneath the glitches and technical faults lies a pretty good game. As you may or may not be aware, we’ve got a copy of the game, plus an assortment of Assassin’s Creed stuff to give away to one lucky winner. The mechanised, digital gods of Random.org have decided who that winner will be. The winner of a sweet as all heck Assassin’s Creed  Unity bundle, including an Arno statue and a bunch of related paraphernalia (not including berets and baguettes) is…

Posted by Geoffrey Tim - 19 Nov 2014

Shadow of Mordor is easily one of my favourite games from this year. Derivative it may be, but its blend of fantasy role-playing, stealth gameplay and Batman-inspired combat is fantastic.  The best thing about the whole game though, was the rather clever Nemesis system, whereby lowly orcs have the chance to become big players in Sauron’s quest for domination of Middle Earth. The game’s old-gen version was delayed and will be out locally this week. If you’re sporting the old systems though, you may actually want to give this one a pass.

Posted by Geoffrey Tim - 19 Nov 2014

There have only been two Kickstarter campaigns that have immediately made me want to part with my money. The first was The Mighty No 9, Keiji Inafune’s cheeky attempt to bring Mega-Man (or a reasonable likeness thereof) back from the dead. This is the second.

Posted by Geoffrey Tim - 18 Nov 2014

Many people can’t stand it, but I’m rather fond of lamb. Rich, fatty and delicious, it’s a pungent, heady meat, and I can’t get enough of the stuff. As far as I’m concerned, it’s the Greeks who do lamb best,with their Kleftiko. Lamb kleftiko is a rustic, traditional Greek (Cypriot?) recipe made with super slow cooked lamb,  marinated in a blend of garlic, olive oil and lemon juice.

Posted by Geoffrey Tim - 18 Nov 2014

“RISE FROM YOUR GRAVE!” the little digitised voice from the arcade machine said, as I stood outside a schwarma take-away place with my dad in old Hillbrow. I watched the thing in pure wonder as a man changed from an undead soldier into a werewolf who threw fireballs at a lumpy rock boss throwing copies of his own face.  The arcade machine spoke to me, and I had to play it.  Begging my dad for 20c worked, and I got to play a game that would be one of my favourites for years. Here’s the thing though though. It’s a bloody awful game. Rose-tinted nostalgia glasses had me thinking it was great for years, but it’s never really been any good at all, has it?

Posted by Geoffrey Tim - 18 Nov 2014

DriveClub has quite easily had the most disastrous launch this year – though it’s had stiff competition from Assassin’s Creed Unity and Halo’s Master Chief Collection. Weeks after the game’s release, and servers still aren’t quite up to scratch. It’s a pity, because I think at its core, it’s a decent game – even if it doesn’t quite match Forza Horizon 2 or Mario Kart 8 for fun. It’s a socially connected racer, and as such really could have done with a little more beta testing of its servers. Apparently beta testing happened, but it just didn’t prepare developer Evolution Studios for the challenges of the real world.

Posted by Geoffrey Tim - 18 Nov 2014

With all of the review games of late, I just haven't been able to put much time in to Destiny. That should hopefully change with the impending release of the game’s first expansion, The Dark Below. In preparation for that bit of content, Destiny has has been on the receiving end of a rather large, 2.44Gb patch. It adds a bunch of things, fixes a bunch of things. Notably, there’s now an opt-in team chat, bringing voice coms to matchmade teams.

Posted by Geoffrey Tim - 18 Nov 2014

LittleBigPlanet is one of the PlayStation brand’s darlings. Created by Media Molecule early in the PlayStation 3’s life, it brought about a particular ethos: Play. Create. Share – well before Minecraft even existed.  Since then, users have created over 8 million levels using the game’s built-in tools. That’s quite a legacy for new series developer Sumo Digital to live up to with its first stab at the series.