Author: Geoffrey Tim

Posted by Geoffrey Tim - 24 Oct 2014

Here at the Lazygamer HQ, we love it when the courier pitches up. It usually signals that we’re about to get some new thing; a game, some hardware, a toy to play with. I recently became rather excited when the man in the courier van drove up to deliver something. I’m expecting a rather exciting, high-tech delivery any day now, so you can imagine my disappointment when I opened the package to instead find not one, but three sets of speakers. Not window-shattering, eardrum-splitting speakers, mind you. Lifestyle speakers. Little, portable ones. My disappointment was frankly, misplaced.

Posted by Geoffrey Tim - 24 Oct 2014

If there are any games that are making me want to buy an Xbox One, they’d be Remedy’s Quantum Break, and a brand new Gears of War. Thankfully, neither is coming in the immediate future, so I have time to save for an Xbox One yet. I got to see the game close up at Gamescom, with Remedy talking me through it. And now, you get to see pretty much the same thing I did.

Posted by Geoffrey Tim - 24 Oct 2014

Games regularly borrow elements from each other. Other forms of entertainment do too – but games are always seemingly held under a finer microscope; where the elements they “borrow” from other games are scrutinised to a fine point. Where does homage end, and plagiarism begin?

Posted by Geoffrey Tim - 24 Oct 2014

According to a press release we received yesterday, you’ll be able to buy a PlayStation 4 for a cheaper price from today, though it’ll include a copy of Evolution Studio’s DriveClub as an added bonus.

Posted by Geoffrey Tim - 23 Oct 2014

I bet you thought that the Remastered Edition of The Last of us was the very last time the game would be released. Well you’d be wrong. It’s coming to the PlayStation 3 again, as a Game of the Year Edition.

Posted by Geoffrey Tim - 23 Oct 2014

What’s your favourite GTA game? I’m not the series’ biggest fan, but if I had to pick one, it’d probably be Vice City. something about the setting, and the cheesy 80’s music just resonates with me. For most though, if it’s not the newest GTA V, it’s likely GTA San Andreas. And it looks like it’s coming back.

Posted by Geoffrey Tim - 23 Oct 2014

While consoles are struggling to even render games at 1080p, PCs more modern, more powerful (and yes, more expensive) GPUs are capable of rendering and playing today’s games at significantly higher resolutions, at significantly higher frame rates. With cards like Nvidia’s new 900 series, gamers can crank up their resolutions to 4K and beyond, and still run games at playable frame rates.

Posted by Geoffrey Tim - 23 Oct 2014

As you’ll recall, Battlefield 4 had a less-than-successful launch, with players complaining of bugs, glitches, server issues and all sorts of other problems that prevented the game from being all it could be.  Before launch though, it was hyped as just about the best military game ever made – and it’s something EA and its executives have been taken to task for, by way of lawsuits. Judges have now dismissed those lawsuits.

Posted by Geoffrey Tim - 22 Oct 2014

Sledgehammer games seems to be doing quite a few things right with Call of Duty: Advanced Warfare. For one, people don’t just straight up spew vitriol at the mere mention of the well established, annual franchise’s name. Secondly, it seems like they’re actually making a few changes to the established, perhaps rote formula.

Posted by Geoffrey Tim - 22 Oct 2014

When it comes to action games, developer Platinum Games can do no wrong. They are the masters of making compelling action games with great combat systems. Darryn’s been pretty excited about their latest game, as it’s a licenced property on one of his favourite anime shows, Avatar: The Last Airbender sequel, The Legend of Korra. Seems like a match made in heaven. Only the game’s straight out of hell. Platinum’s done very, very wrong.

Posted by Geoffrey Tim - 22 Oct 2014

…but it’s not a wholly revised, cheaper and slimmer model if that’s what you’re waiting for before jumping in to the new generation of consoles. Instead, it seems to be a simpler revision, with a focus on making the thing cheaper to produce – with it barely being any more energy efficient. Here’s a breakdown, courtesy of the Japanese blog Pocketnews. They tore both models down, and found there to be very few meaningful differences between the two available models.

Posted by Geoffrey Tim - 22 Oct 2014

Pretty much all of Ubisoft’s great big AAA games -whether single player or not – are adopting the open world approach. It’s probably a smart move on their part; the formula’s been a successful one for the company, if you look at games like Assassin’s Creed, Far Cry, Watch Dogs and the upcoming The Division. Not a linear, story-driven game in sight. It’s not some sort of coincidence. According to Ubisoft, the linear game is going the way of the dodo.

Posted by Geoffrey Tim - 21 Oct 2014

Dedicated servers are an important element in the longevity of any multiplayer game. The last Call of Duty, Ghosts, had a hybrid server system using both listen and dedicated servers. It didn’t work very well – and is at least one of the reasons COD Ghosts’ userbase has dwindled. Could Advanced Warfare make up for those sins? Maybe.

Posted by Geoffrey Tim - 21 Oct 2014

I love me some peri-peri Chicken – and the hotter the better.  Here in South Africa (and increasingly abroad) there’s one name that’s synonymous with the stuff: Nando’s.