Author: Geoffrey Tim

Posted by Geoffrey Tim - 06 Mar 2015

Microsoft is doing a pretty smart thing – they’re bringing many of their exclusives to the PC with Windows 10 and Direct X 12. For a year, they’re also making the operating system free to legitimate Windows 7 and 8 users – so there’s very little reason for PC gamers not to upgrade. Microsoft’s finally realised that they actually have two gaming platforms and not just the Xbox – so they’re leveraging that by making them work well with each other.

Posted by Geoffrey Tim - 06 Mar 2015

Sony and Microsoft are locked in a battle, fighting against each other to prove who’s got the better hardware, the better games, and the better PR and marketing people. Or at least their rabid fans are. In truth, the corporations aren’t averse to working together – and according to Microsoft’s current Xbox chief, they’re working together to stop a common enemy: The idiots that keep brining services down though DDoS attacks.

Posted by Geoffrey Tim - 06 Mar 2015

Video games are pretty great – but they can be seriously annoying at times. As the title here alludes, one of the most annoying things – and one of the reasons I stopped playing GTA IV – is that infernally annoying cousin and his perpetual requests to go bowling.

Posted by Geoffrey Tim - 06 Mar 2015

For whatever reason – hope, I imagine – people still think they’ll be seeing Half-Life 3 in their lives. If I’m honest, I’ve given up on ever seeing Gordon Freeman again, and I’m rather rapidly running out of reasons to keep caring. And then Valve just goes and gives us a new one: Virtual Reality. While many expected a VR Half-Life 3 announcement from GDC, that hasn’t happened – but Valve’s not ruling it out.

Posted by Geoffrey Tim - 05 Mar 2015

Wait up! Before you get excited – they’re not back in their own game…yet. This year is the 30th anniversary of Rare’s much-loved trio of amphibian arse-kickers, and it’s high time they were in a videogame again. They will be – but it won’t be their own.

Posted by Geoffrey Tim - 05 Mar 2015

As we’ve been guessing for some time now, Rock Band 4 is indeed a thing. It’s coming later this year for Xbox One and PlayStation 4 – and will come with a whole new bacth of plastic instruments. Fret not (ha!) if you’ve already got a stack of faux instruments though – your old ones will work just fine. you’ll be able to use your PS3 instruments on your PS4, and your Xbox 360 ones on your Xbox One. You’ll also be able to import your entire library of songs – with the game supporting 2,168 previously released tracks.

Posted by Geoffrey Tim - 05 Mar 2015

Yesterday, I ran with a story about Halo: The MasterChief collection’s matchmaking multiplayer being blocked from within South Africa’s borders. According to a trusted source, South African gamers were geo-fenced, kept out of matchmaking to keep the experience a stable and enjoyable one for gamers around the globe. The lag we introduce into multiplayer games whose servers are hosted outside of close proximity can make games frustrating for other. I surmised that Halo: The Masterchief Collection’s matchmaking multiplayer might never work in South Africa. I was wrong.

Posted by Geoffrey Tim - 05 Mar 2015

If you believe the myriad Game of the year awards, the best retail AAA games released last year were Dragon Age: Inquisition and Middle-Earth: Shadow of Mordor. While I’d personally give that honour to other games (like Bayonetta 2!), it seems yet another panel has bestowed an accolade on the better of the two. Yes, Shadow of Mordor has bagged the title of Game of the year at GDC.

Posted by Geoffrey Tim - 04 Mar 2015

Thousands upon thousands of people are still playing the hell out of Bethesda’s Elder Scrolls V: Skyrim – especially on PC, where modders have completely transformed the game, as well as kept it looking modern. There are mods for just about everything, with the most impressive ones being those that make the game border on the photorealistic. You may wonder though, why there aren’t any great big total conversion mods, or anything that’s all encompassing like the iCEnhancer mods for GTA IV. It’s because mods for Skyrim, through the Steam Workshop at least, have been restricted to 100MB. That restriction is gone.

Posted by Geoffrey Tim - 04 Mar 2015

We recently published a leaked list of characters that could be the ones to still make their way on to Mortal Kombat X’s roster. The leaked list, posted weeks ago on GameFAQ’s gained little attention until the recent trailer showing off one of the new characters from the list, Bowmaster Kung Jin. Now, another three characters from that very same list have been leaked separately, adding a tad more credence.

Posted by Geoffrey Tim - 04 Mar 2015

I have to feel a little sorry for those that hyped them selves up to the point of believing that Valve would announce Half Life 3 yesterday, despite Valve not actually having a press conference at 3pm on the 3rd of the 3rd. They did, however, have a talk scheduled about physics in games. Valve’s Source Engine – which launched with games like Half Life 2 and Vampire The Masquerade – was one of the first engines that really placed an emphasis on physics. And now, There’s a brand new one. Yes, Valve finally revealed the engine we all knew they were working on, Source 2.0.

Posted by Geoffrey Tim - 04 Mar 2015

As we suspected, Nvidia will be entering the console gaming market with its own Android-powered set-top box – but before you scoff, rolling your eyeballs at yet another android-powered microconsole, Nvidia’s newly-christened Shield consolewill be a little different. For starters, it’s going to be pretty powerful. Yes, it can run Crysis. Crysis 3, in split-screen, in fact.