Level-5 puts out some pretty awesome games, including the Professor Layton series on Nintendo handheld. They’ve also made RPGs that harken back to the golden age for the genre, including Ni No Kuni and the White Knight Chronicles. But it seems their sleeves are filled with yet more cards.
He’s not made a heck of a lot of noise lately, but David Jaffe is one of the more prolific, well-known PlayStation developers – largely because he’s the guy who’s credited with creating God of War and Twisted Metal; two of the platform’s most venerated series. In 2007, he left Sony to form his own company, Eat Sleep Play. He’s back, with something and like everything he does, it’ll probably be exclusive to PlayStation.
In space, no one can hear you cha-ching. We’ve spoken plenty about Star Citizen before. Every dollar pledged, is another dollar that pushes it over the infinite crowd-funded barrier. In fact, the last time that I wrote about the game, it had explored the $40 million plus quadrant, with no end in sight. And right now that ship is setting sail at ludicrous speed, with over $63 million in the bank.
I love Oddworld. It’s easily one of the most imaginative places I’ve ever had the joy of experiencing in titles like Abe’s Odyssey and Abe’s Exodus. One venture to that crazy place I missed entirely was Stranger’s Wrath. The game came out way back in 2005 on the original Xbox, and was then ported to PC and PlayStation 3 in 2011. It’s now coming to iOS.
There have been far too many controversies lately surrounding YouTubers. Somehow, they became idolized on the internet as if they could provide the most clear and honest opinion, untouched by evil corporates. Unfortunately, that's been exposed as complete hogwash, and the authorities are getting serious.
Since Sony revealed its PlayStation 4 in March last year, and Microsoft did the same a little later in May, there’s been a heated debate about which is better. That argument can finally be put to rest, as there is one clear winner in which is the stronger machine.
It’s Thanksgiving Day in America, but that doesn’t mean that we can’t be thankful right here in South Africa. I would just like to say thanks to Geoff for not taking my life (yet), thanks to the community for being awesome and not voting me “worst intern ever” in this year’s annual intern awards, and thanks to Steam for destroying my wallet… AGAIN!
There’s no denying the impact of last year’s GTA V. Massive, hyped up and delivering on several promises, the game blazed a billion dollar trail for developer Rockstar Games. But when just about everybody buys your game, you’re faced with a dilemma when it comes to the remastered re-release. After all, how do you convince consumers to buy the same game twice? By making the remastered version an entirely different game, that’s how.