Hey! It’s payday! That means you have money! I have no idea what that is these days, as I happen to have a magical card which I charge purchases to. I’ve had it for the last five months and 30 days, and it has made my life so much easier. And ostentatious. Boy, I can’t wait to charge some new games to it, because what could possibly go wrong?
The Call of Duty Championships kick off in Los Angeles later today, and this year, South Africa’s been excluded. Whether it’s because of the infuriating shenanigans that happened last year, or some other reason, there’s not a drop of South African representation in the upper echelon of console-based competitive Call of Duty. It makes it very hard for me to give a damn about the Call of Duty Championships, but Activision’s trying to make it happen. They’ve released a bit of an infographic, revealing some mind-blowing details about the franchise.
Bloodborne is still so new and there is a lot to discover. What I like is that FromSoftware didn't just give us a full rundown of everything - it's been up to the community to discover new mechanics and elements. The latest one might just kill you even more; the game can get even harder without going into New Game Plus.
It seems like it was just yesterday that Infinite Crisis hit the beta stage of its design. Provided that one day can be measured in years for you. Now, the Turbine Studios game is finally ready to go live, as it pits the heroes and villains of DC Comics against one another in that MOBA genre that seems to be all the rage these days.
Newer APIs like Mantle and DirectX 12 offer a more direct, closer to the metal approach at utilising the hardware that powers PC graphics. They’ll enable developers to wrest better performance out of hardware, in much the same way that consoles have been doing for years. Graphics benchmarking suite 3DMark has been updated to included tools that utilise and compare DirectX 11, DirectX 12 and Mantle.
I don't know where March went, but I suppose we must keep marching on. Next week is April, and Easter, and please can we just stop already? It was a bit of a topsy turvy week, but Geoff made me ridiculously happy simply by linking this picture. For all the real news of the week that you might have missed, follow me.
If there’s one thing that Bungie is quickly learning about Destiny, it’s that listening to critical fan feedback is the best way to keep them from dropping the game completely. Destiny isn’t struggling, but it isn’t exactly cruising when it comes to keeping the player-base alive. New updates that tweak the overall experience keep grinding players happy – which is why a more expansive Vault is just what the Moon Wizard ordered.
HEARTHSTONE! Blizzard’s hit card game just keeps on trucking, having earned plenty of converts and fans since it went public. A free to play model that actually works and a meta-game that is open to newcomers and experts has resulted in Hearthstone being one of Blizzard’s big hits of 2014. Still, the game is going to need to keep that momentum going through 2015. And it’ll look to do just that with some new cards in the upcoming Blackrock Mountain expansion. IT’S TIME TO D-D-D-D-D-D-D-D-DUEL!